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NullReferenceException if user Packs Preview after multi-selecting sprit...
NullReferenceException if user Packs Preview after multi-selecting assets to pack in a view-locked atlas 1. Import 2 sprites 2. In ... Read more
[iOS][Metal] Crash in GetPipeline() at GfxDeviceMetal.mm with ARGBFloat ...
Reproduction steps: 1. Open the project form case 920728 (test_ARGBFloat_009_BugReport). 2. Make sure graphics API is set to Metal. ... Read more
NullReferenceException error is shown when resizing the audio or animati...
To reproduce: 1. Open the project, attached by user (TimelineWaveForms.zip) 2. Select any Timeline asset in Project browser that co... Read more
Crash at GameObject::SendMessageAny when debugging in Visual Studio and ...
Steps to reproduce: 1. Open " sc.zip" project 2. Open the project in Visual Studio (Assets > Open C# Project) 3. Attach Unity debugg... Read more
[HiDPI] Windows only scale to the size of monitor with Editor on multi-...
Steps to reproduce: 1. Make sure you have a setup with multiple monitors of high resolution 2. Create a new project 3. Drag the edit... Read more
Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...
How to reproduce: 1. Open the attached users "CrashTest" project and "demo" scene 2. Enter playmode Expected result: Scene is pla... Read more
EditorGUILayout does not ouput selected text from TextEditor
Steps to reproduce: 1. Open attached Unity project "case_920620-ReproEditorGUILayoutTextAreaSelectionBug.zip" 2. Select Bug->Show W... Read more
Mouse button Input remains active after clicking, going off screen and r...
Steps to reproduce: 1. Open "MouseClickTest.zip" attached project 2. Enter play mode 3. Left Click and hold the button 4. Drag mouse... Read more
[Android] RenderTexture created with RenderTextureFormat.ARGBFloat is no...
Steps to reproduce: 1) Download attached project 'test_ARGBFloat_009_BugReport.zip' and open in Unity 2) Build and Run 'test_ARGBFl... Read more
When hovering onto Audio Source property in Video Player component gramm...
How to reproduce: 1. Create or open Unity project 2. Create an empty GameObject 3. Add a Video Player component to it 4. Hover onto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow