Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2017.4.6f1
Issue ID
1079566
Regression
No
RectInt.Contains doesn't consider RectInt's width and height being negative
Repro steps:
1. Open QA attached project "repro_1079566"
2. Open scene "0"
3. Enter Play Mode and observe the Console
Expected: Contains() regards the possibility that m_Width and m_Height could be negative
Actual: There's no option for m_Width and m_Height to be negative
Reproducible with: 2017.2.3p4, 2017.4.11f1, 2018.2.8f1, 2018.3.0b1
Notes:
- https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/RectInt.cs#L82
- https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Rect.cs#L104
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- [Linux] Numeric field value stops increasing when cursor reaches the edge of the monitor while dragging
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- "Add Component" button overlaps the Volume component UI when creating a new Volume Profile in a wide Inspector on high-DPI scaling
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment