Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
2018.3.0b1
Issue ID
1079791
Regression
Yes
Color Picker palette has graphical artifacts when Color Space is set to Linear
How to reproduce:
1. Open the attached Test.zip project
2. Go to Edit -> Settings -> Player -> Other Settings -> Color Space and change from Gamma to Linear
3. Select "New Material" from the assets then go to Inspector and open and inspect the Color Picker palette
4. Go to Player Settings again and change the Color Space from Liner to Gamma
5. Open and inspect the Color picker palette
Expected: Color Picker shows appropriate values
Actual: Color Picker palette has graphical artifacts
Reproduced on: 2018.3.0b1
Not reproduced on: 2017.4.11f1, 2018.1.9f2, 2018.2.8f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment