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NetworkTransformChild component from Multiplayer HLAPI package cannot be...
How to reproduce:1. Create a new Unity project2. Download the Multiplayer HLAPI package3. In the Project window navigate to Packages... Read more
[WebGL] NetworkDiscovery.cs build errors when trying to build a project ...
How to reproduce:1. Open the attached project ('1149977repro.zip')2. Build for WebGL Expected results: Project is successfully built... Read more
NetworkBehaviour generated PreStartClient does not call base.PreStartClient
NetworkBehaviour generated PreStartClient does not call base.PreStartClient I have a base class with a "[SyncVar] GameObject x;" and... Read more
Error of copying assembly appears after installing memory profiler packa...
To reproduce:1. Open attached project2. Install multiplayer HLAPI package is it's not installed3. Go to the package manager and unin... Read more
[UNET] Runtime.dll fails to move on upgrading project from 2019.1
Runtime.dll fails to move on upgrading project from 2019.1 Steps to Repro:1. Create a new Project with 2019.12. Download and import ... Read more
CHANGE_WIFI_MULTICAST_STATE permission is added when using Multiplayer H...
Steps to reproduce:1. Open user-supplied project2. Build for Android3. Inspect the Android/Unity Manifest file in Temp->StagingAr... Read more
Multiplayer HLAPI compilation fails with "Deterministic compilation fail...
Steps to reproduce:1. Create a new Unity project2. Import the Multiplayer HLAPI package Expected results: Package is successfully im... Read more
In 2020.1 minimum HLAPI package version should be 1.0.6
When you upgrade the package from older versions to 2020.1+ minimum version of HLAPI package version should be 1.0.6. Read more
"Preview Packages in Use" warning is shown in the Editor when Multiplaye...
How to reproduce:1. Create a new project using the default 3D template2. Import the Multiplayer HLAPI package3. Observe the top-righ... Read more
[IL2CPP] System.InvalidOperationException: Stack empty error is thrown w...
Reproduction steps:1. Download and extract the attached archive "il2cpp-test.7z"2. Edit paths in "test.cmd.sh" to point to correct d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open