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[iOS] UNITY_VERSION in UnityTrampolineConfigure.h is higher in earlier U...
Reproduction steps: 1. Open 2020.2.0aX and 2018.4.22f1 Editor folders 2. In both folders go PlaybackEngines -> iOSSupport -> Trampol... Read more
Excessive IL2CPP Stripping of [RuntimeInitializeOnLoadMethod] method wit...
How to reproduce: 1. Open the attached "UWP_StrippingExcessive.zip" project 2. Make sure that "Script changes while playing" has "St... Read more
MenuItems are not separated with a separator in the Hierarchy context menu
How to reproduce: 1. Open user's attached project 2. Go to GameObject -> SubMenu in the toolbar 3. Notice that the items "MenuItem" ... Read more
[Profile Analyzer ] Thread Summary boxes and whisker charts are not cons...
How to reproduce: 1. Open attached "ProfileAnalzyer" project 2. Open Profile Analzyer (Window->Analysis->Profile Analyzer) 3. In Pro... Read more
[Profile Analyzer] Frames without selected marker stay selected when sel...
How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. In Pro... Read more
[Scripting] NamespaceParser fails when ScriptableObject class is inside ...
How to reproduce: 1. Open user's attached project 2. Select the "Test" ScriptableObject in the Project window (Assets folder) 3. Obs... Read more
[HDRP] White mesh previews and thumbnails in the Project Browser
Steps to reproduce : - create an empty HDRP project - import any 3D object or create a new material - assign a volume profile to st... Read more
[ShaderGraph] ShaderGraph window does not update its contents when the g...
How to reproduce: 1. Open user-submitted project (GradientCustomNode.zip) 2. Open the CustomGradient/CustomGradient.shadergraph 3. R... Read more
Unity kernel crashes Mac with OpenGL when only Intel Graphics are present
How to reproduce: 1. Open new Unity project on Mac with only integrated Intel Graphics 2. Switch Graphics API from Metal to OpenGL ~... Read more
Transparent texture looks different in the Texture Preview and in the Sc...
How to reproduce: 1. Open the project "case_1235656-texture-linear" 2. Open the Scene "SampleScene" 3. Make sure that the Color Spac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs