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Loading the project without a library folder causes Unity to become not ...
To reproduce: 1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successful... Read more
[HiDPI] Window scaling changes if editor is moved to monitor with differ...
Steps to reporoduce: 1. Make sure you have monitors of different scalings(e.g. 4k and 1080p) 2. Create a new project 3. Undow a wind... Read more
Custom Inspector Tooltips don't work with UnityEvent fields and no error...
1. Create a new project 2. Add the attached script EventsWithoutTooltips.cs to any game object 3. Hover over Example Event field nam... Read more
Crash in PhysicsManager2D::PreSolve
In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce: 1. Open user provided project... Read more
[Mac] [Retina] Color Eyedropper/Picker with increased Cursor Size displa...
Reproduce steps: 1. Create new project 2. Open Unity>Preferences and make sure OS X Color Picker is disabled. 3. Open System Prefere... Read more
Screen.dpi is not consistent in the Editor when using monitors of differ...
Steps to reproduce: 1. Make sure you have monitors of different DPI scalings (e.g 4k and 1080p) 2. Download and open the attached pr... Read more
[Mobile][Regression] Playing and then pausing wct to save performance in...
How to reproduce: 1. Open user provided project 2. Build and run on device - - Player at 30FPS, WCT at 15FPS 3. Click the 'Capture I... Read more
[Xcode] Unity4XC.xcplugin symlink file causes xcodebuild to throw "Requi...
Reproduction Steps: 1. Create new project 2. Build to iOS 3. Run terminal 4. Navigate terminal to Xcode project location (cd <path) ... Read more
mecanim::statemachine::GetBlendTreeConstant crashes when Animation is ended
To reproduce: 1. Download attached project "proto-melee.zip" and open in Unity 2. Open "Main" Scene 3. Enter Play mode 4. Click the... Read more
[Mac] Cursor Positioning with increased cursor size is incorrect. Cursor...
Reproduction Steps: 1. Create new Unity project 2. Open "System Preferences>Accessibility" and increase the Cursor size to max 3. Tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow