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[UNET] Local Player Authority(Client) removes Has Authority from the spa...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project 3) In the Editor, press Play and create... Read more
[UI] [Layout Group] Layout Groups incorrectly sets its and its children ...
Reproduction Steps: 1. Open "Bug" project 2. Open "Bitmap_Font_Scale_Issue" scene 3. Noice that "Actual Result (when scaling a bitma... Read more
Error 'use of unassigned variable' is thrown in console only when an u...
Monodevelop and visual studio detect an error, yet Unity ignores it. Steps to reproduce: 1. Open attached project 2. Open "ElseBug.c... Read more
Graphics.Blit with camera rendering to texture not taking Tilling and Of...
Steps to reproduce: 1. Open user attached project (TilingIssues) 2. Open "test" scene 3. Select the "rt" render texture from the hie... Read more
[iOS] Editor crashes in "BuildReporting::BuildReport::UpdateSummary" whe...
Reproduction steps: 1. Create a new Unity project. 2. Go to player settings and switch platform to iOS. 3. Choose Run in Xcode as De... Read more
Crash Unity::Cloth::CreateRecreateIfNecessary when adding cloth to an em...
To reproduce: 1. Open attached Unity project "Pirates.zip" 2. Create a new gameObject 3. Add Cloth component (sometimes Unity crashe... Read more
[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is st...
Reproduction Steps: 1. Open User's project 2. Build for iOS 3. Update GVR pods to 1.60 with CocoaPods 4. Build to iPhone 5. Click on... Read more
The game crashes on standalone build when using graphics jobs with a bun...
Reproduction steps: 1. Open project attached (Crash Particle.zip) 2. Make a build 3. Play it. 4. Press A to enable particles. Expec... Read more
X509Store is empty in Unity, but has certificates in pure C# console app...
To reproduce: 1. Open the project, attached by tester (windowsStoreEmpty.zip) 2. Open the "scene" scene 3. Open the TestScript 5. O... Read more
Play mode doesn't maximize after editing Animation Curve
Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Enable "Maximize on Play" option in Game View 4. Enter and exit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow