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Procedural materials looks different in Substance Designer and in Unity
The substance designer file does not look the same in Unity as in Substance Designer To reproduce: 1. Download attached project "S... Read more
[UIElements] NullReferenceException when accessing RootVisualContainer f...
Repro steps: 1. Open provided project 2. Enter Play mode Expected result: No "NullReferenceException" errors should appear in the ... Read more
[VideoPlayer] H264 low resolution 144p video and audio are out of sync o...
How to reproduce: 1. Open the attached project 2. Build and run project on device 3. H264 144p video will strat playing Result: Vide... Read more
[VideoPlayer] When looping video, it stops at the end and is late to sta...
How to reproduce: 1. Open the attached project 2. Build and run on device 3. Let video loop Result: at the end video stops for few s... Read more
[IL2CPP] 'Encoding 1252 data could not be found' error on built project ...
To reproduce: 1. Open project 2. Build and run for WebGL 3. Open browser's JS console Expected: there will not be any data encoding... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal. 2. Observe that the screen is black and auto rotation doesen... Read more
[IL2CPP] UnityEngine.Ping thread leak
Reproduction steps: 1. Open the attached "Archive" project. 2. Build it for iOS and open the Xcode project. 3. Hold LMB on the Play ... Read more
Members section in Services window does not open when Invite Teammate bu...
To reproduce: 1. In a new project, start using Collab 2. Press Invite Teammate button in Collab window 3. Observe Services window ... Read more
[IOS][Xcode] Xcode build crashes while building project. SetSocketOption...
Reproduction steps: 1. Open "Bug" project 2. Build for iOS 3. Build Xcode project 4. Notice that it crashes while building Expected... Read more
Mesh that has submeshes and is assigned to CanvasRenderer crashes editor...
To reproduce: 1. Open project 2. Play 'UnityCanvasRendererBug' scene 3. Stop scene Expected: scene will be played Actual: editor cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened