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[Device Simulator] On.Click events are being detected in Device Simulato...
Reproduction steps: 1. Open the attached project "DeviceSimDemo.zip" 2. In the Project window under "Scenes" folder open "SampleScen... Read more
SkinnedMeshRenderer does not receive the mesh when using Cloth Simulatio...
How to reproduce: 1. Open attached project "BakeMeshNotWorking.zip" and scene "TestClothSceneSupportTest" 2. Enter Play mode 3. Obs... Read more
[Profile Analyzer] Markers are sorted randomly when ordering by certain ...
How to reproduce: 1. Open attached 'ProfileAnalyzer' project 2. Open Profile Analyzer found in Window->Analysis->Profile Analyzer 3.... Read more
Editor crashes/freezes on a broken project when editing a Scene using Ti...
Reproduction steps: 1. Open the "Mapping" Scene in the attached "1221127.zip" project 2. Open the Tile Palette window and check if A... Read more
The wrong Profile Analyzer Marker Column gets displayed when setting Cus...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[URP] VFX Particle Output node throws compilation error when View Direct...
To reproduce: 1. Open attached project ("case_1232890.zip") 2. Open Assets > "Test" Visual Effect Asset 3. Observe the Console Expe... Read more
[Platforms] StackOverflowException is thrown when selecting a Build Conf...
How to reproduce: 1. Open user-submitted project (BuildConfigurationsException.zip) 2. Select the EmptyBuildConfiguration asset 3. D... Read more
[Profile Analyzer] '<' and '>' column Marker value displays different va...
How to reproduce: 1. Open attached 'ProfileAnalyzer' project 2. Open Profile Analyzer found in Window->Analysis->Profile Analyzer 3.... Read more
VectorUtils TessellatePath results in artifacts when stroke HalfThicknes...
How to reproduce: 1. Open attached project "VectorGraphicsArtifacts.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game... Read more
'Add Component' button jumps on top of other properties in the Inspector...
Full title: 'Add Component' button jumps on top of other properties in the Inspector window when resizing the Inspector window and p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window