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Added Asset changes are lost in Unity Collaborate when renaming new Asse...
How to reproduce: 1. Create and open a new project 2. Set up the Unity Collaborate 3. Publish the initial changes in the Collaborate... Read more
Frame values do not fit in the Profile Analyzer Summary fields when they...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[ProBuilder][HDRP] MissingReferenceException is thrown in Console when s...
How to reproduce: 1. Open the project from the attached file "1230949.zip"(link in edit) 2. From Assets open "Lit Graph" 3. In the u... Read more
Crash on CullCastersCommon when adding a specific script to a Game Objec...
Reproduction steps: 1. Open attached project "case_1231761" and the saved scene 2. Make sure the Scene window is opened 3. In the Hi... Read more
[Animation] Inspector window flickers on resizing when Transition state ...
Inspector window flickers on resizing when Transition state is selected in Animator. Steps to repro: 1. Open the attached project. ... Read more
[UIToolKit] ArgumentNullException error is thrown on Updating Unity Coll...
ArgumentNullException error is thrown in Updating Unity Collaborate Package When open collaborate window. Steps to repro: 1. Creat... Read more
Profile Analyzer Inconsistent spacing in Heading tooltips when in Compar...
To reproduce: 1. Create a new project and add Profile Analyzer package 2. Window > Analysis > Profile Analyzer > Open Profiler Windo... Read more
[iOS] Debug .pdb files are added to iOS release builds
How to reproduce: 1. Open the user-supplied project 2. Build on iOS 3. Open the build on Xcode 4. Navigate to Data > Managed and obs... Read more
[HDRP] Realtime Reflection / Planar Probes cause Global Illumination bak...
Repro: 1. Download and import the attached repro project into the Unity Editor shown above 2. Open the Scene PlanarReflectionBug.un... Read more
[Cinemachine] 2D Camera with a set Lookahead Time does not re-center on ...
How to reproduce: 1. Open the attached project named "Case_1231010" 2. Open the "Game" Scene 3. Select the "PlayerFollow" camera in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window