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0
votes
By Design

Addressables don't detect IPreprocessShaders changes after building new ...

Package: Build Pipeline - Addressables

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Mar 18, 2021

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Version/s: 1.17.6-preview

How to reproduce:1. Open the user's attached "BugAddressablesIPreprocessShader.zip" project2. Go to Window -> Asset Management -&... Read more

0
votes
Fixed

[XR SDK] XR Plug-in management tab grays out and stucks when installing ...

Package: XR Management

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Mar 17, 2021

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Version/s: 4.0.1

Reproduction steps:1. Create a new project2. Open Project Settings3. Enable XR Plug-in management4. Try to enable one of the Plug-in... Read more

0
votes
Postponed

Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...

Mono

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Jun 18, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached 'TestGlobalization_UnityProject.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Obse... Read more

5
votes
Fixed

IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...

IL2CPP

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Feb 27, 2021

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Version/s: 2020.2.3f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more

0
votes
Not Reproducible

Unity crashes when opening Lighting Window

DirectX12

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Mar 09, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Open the Lighting Window Expected result: The Lighting window is openedActual res... Read more

0
votes
Duplicate

[iOS] [IL2CPP] Build fails with Script Debugging enabled (System.IndexOu...

IL2CPP

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Feb 28, 2021

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Version/s: 2020.2.6f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in CloudAnchorsTest.zip (3.2 MB)2. Go File - Build Settings3. Switch platform to iOS4. Enable Dev... Read more

1
votes
Fixed

File gets moved to the Asset folder when trying to move it elsewhere wit...

Packman

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Mar 03, 2021

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Version/s: 2021.1.0a10, 2021.1.0b8, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window open Packages > TestPackage > Editor3. Drag the E... Read more

0
votes
Active

Crash when regenerating Units after upgrade from 1.4.13

Package: Bolt

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Nov 20, 2020

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Version/s: [Feature] 2021.1 Release

After upgrading a project from Bolt 1.4.13 to Visual scripting 1.4.14 regenerating Units will cause a crash. Crash Log attached. ---... Read more

0
votes
Fixed

[HDRP] [VFX] Debug Material override blending

Package: Visual Effect Graph

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Nov 17, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the VisualEffectGraph_HDRP test project from SRP/VFX repository2. Open the Scene named HDRP3. Observe the t... Read more

0
votes
By Design

UnityLinker doesn't abort the Build if the assembly reference is missing

IL2CPP

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Feb 20, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Import the "link.xml" file and put it in the Assets folder3. Build and Run the proj... Read more