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"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...
How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more
Build crashes when swap chain resizes on startup
How to reproduce:1. Change the first monitor’s scale to 125% & the second monitor’s scale to 100%2. Open attached project "Monit... Read more
ParticleSystem.MainModule.emitterVelocity from the previous frame is use...
How to reproduce:1. Open the user's attached "ParticleSystemEmitterVelocity.zip" project2. Open the "Scene" Scene3. Enter Play Mode4... Read more
Blank SaveAssets window thrown when saving scene with a Right Click>Save...
How to reproduce:1. Open attached project "case1339457_saveScene.zip"2. Enable Edit > Preferences > General > Verify Saving... Read more
[GPU PLM] Fallback to CPU PLM after toggling baked light state during th...
Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene;2. Drag 'SponzaLightingDay' scene from the Proj... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more
[iOS] Display.main.systemWidth/Height displays the rendering resolution ...
Reproduction steps:1. Open the attached project "resolutionTest"2. Build and Deploy the Scene "SampleScene" to a device3. Observe th... Read more
ProfilerRecorder: Gfx Used Memory is not Compiled out of Builds
Reproduction steps:1. Open attached Project2. Build and Run the Scene "SampleScene" Expected result: Gfx Used Memory is available Is... Read more
Hovering over the Sprite is offset when alphaHitTestMinimumThreshold is ...
How to reproduce:1. Open the attached project "FullTight.zip"2. Open Assets/Scenes/FullRect.unity3. Enter Play Mode4. Hover the mous... Read more
Moving file failed error when renaming an asset and only changing the ca...
How to reproduce:1. Create a new Unity project2. Right-click on the project view and select Create > Material3. Change one of the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default