Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.0a2
2018.2.5f1
Issue ID
1074421
Regression
Yes
Details are lost too early for Terrain Trees in VR
Steps to reproduce:
1. Download and open the attached project
2. Enter Playmode with VR enabled
3. Observe Game View
Expected result: all trees are fully rendered
Actual result: trees further away lose detail even though they are not far enough away
Reproduced on 2018.2.a2, 2018.2.6f1, 2018.3.0a10
Not reproduced on 2018.1.9f1, 2018.2.0a1
Regression introduced in 2018.2.0a2
VERFIED Fixed 2019.1.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment