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[IL2CPP] [iOS] Xcode project fails with "No matching function for call t...
Reproduction steps: 1. Open the attached project. 2. Try to build it on an iOS device. Actual behavior: - Xcode build fails with t... Read more
Shader compile error caused by parameters of SAMPLE_TEXTURECUBE_SHADOW o...
To reproduce: 1. Open attached project "TestSRPBug.zip (2.2 MB)" 2. Select test1.shader asset 3. In the inspector window observe "un... Read more
Only 16 Point Lights are illuminated in a Scene when setting LWRP Pixel ...
How to reproduce: 1. Download and open attached "LW_RP_BugReport" project 2. Open scene "SampleScene" in Assets/Scenes 3. Move or zo... Read more
[Tilemap] Tile pivots are not properly aligned
Steps to reproduce: 1. Open user attached project 2. Go to Sprites -> TileImage.png 3. Observe that "pivot" is set to "bottom" 4. Op... Read more
[Text Mesh Pro] MissingReferenceException on importing TMP essentials
Steps To Reproduce: 1. Create a project. 2. Window > Text Mesh Pro > Import TMP Examples and Extras. 3. "Import Unity package" wind... Read more
Custom inspector is unable to get components in children in Prefab Edit ...
Steps to reproduce: 1. Download and open the attached project 2. Open "AudioManager" prefab in Prefab mode 3. Focus the Inspector E... Read more
[iOS-Cardboard] Both eye images will be rendered in left eye area if dev...
Note : Reproducible on Android Oculus OpenGLES3 using unity version 2018.3.0a11 Read more
[2D][Grid] Hexagonal Grid Component Rendering with AMD GPUs does not ren...
Rendering the Grid component in Hexagonal mode in the Editor for users with AMD GPUs (notably the MacbookPros with the Touchbar and ... Read more
Editor crashes in GameObjectHierarchyProperty::CountRemaining when undoi...
To reproduce: 1. Open the attached project (HeadRunner_DevVersion.zip) 2. Open the "Testing_Scene" scene 3. Create a Sprite Mask ob... Read more
[XR][UWP] Opening the TouchScreenKeyboard causes spatial sounds to stop ...
Steps to reproduce: 1. Download 1069362_repro.zip 2. Change platform to UWP 3. Build "SampleScene" with XR enabled and app type set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation