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Package Manager Preview 7 fails to display some packages
Once you update to Package Manager 2.0.0 preview7 Shader Graph does not appear in the all packages menu. Removing the LWRP packages ... Read more
Sprites reference both the original Sprite assets and Sprite Atlas resul...
How to reproduce: 1. Play the attached "TestFor1071494.zip" project's SampleScene 2. In the Profiler window go to Memory view in Det... Read more
The scene view is pink when using remote asset bundle with a LWRP asset
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: scene view does not change Actual: sc... Read more
Newly created script is not attached to a prefab if the script was creat...
How to reproduce: 1. Open the attached Unity project 2. Open "SampleScene" 3. Select Sphere's prefab in the scene and go to its edit... Read more
Errors appear in the console when remote asset bundles are instantiated
Reproduction steps: 1. Download user's project and open in Unity 2. Enter play mode and wait until loading is finished (remote asse... Read more
[Windows][GI] Unity documentation example Shader produces Shadow errors ...
Using the example shader Lit/Diffuse With Shadows produces shadow errors outside of Shadow distance range To reproduce: 1. Downloa... Read more
Preset Manager from Unified Settings doesn't allow drag and drop anymore
Preset Manager from Unified Settings doesn't allow drag and drop 1. What happened Before Unified Settings window, the Preset manage... Read more
[Android] FixedUpdate scheduling is unpredicatable
Steps to reproduce: 1. Open attached project 2. Observe the logcat output or on screen output 3. Observe that FixedUpdate differenti... Read more
[Video] Playing video in Preview throws error in console
Playing video in Preview throws error in console Steps to Reproduce: 1. Create new project or open attached project 2. Select mp4_S... Read more
First option isn't selected by default when using "Add Component"
Steps to reproduce: 1. Create a new project 2. On any gameObject, click "Add Component" 3. Write any component name or anything for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation