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Selecting a Color property and changing its color modifies the following...
How to reproduce: 1. Open the attached 'project-1238762.zip' project and load 'EasyMode' scene 2. In the Hierarchy window select 'Ob... Read more
[URP] Shadow cascades create black circular artifacts on terrain grass d...
How to reproduce: 1. Open the attached 'URPTest.zip' project 2. Open 'Test' Scene 3. Double-click on 'Cube' GameObject in the Hierar... Read more
[Profiler] Frame count increased by 1 after loading data on top of previ...
Reproduction steps: 1. Open attached project "Profiler" 2. In Profiler window, record some data 3. Pause Play Mode 4. In Profiler wi... Read more
TLS Allocator ALLOC_TEMP_THREAD error pops up after building application
1. Create a new Unity project 2. Build and run application 3. Observe the console Expected result: No errors after building applica... Read more
Unable to Create Material Preset of the Default-Material assigned to the...
Unable to Create Material Preset of the Default-Material assigned to the primitive GameObject like Cube, Sphere etc Steps to Repro... Read more
Polybrush Standard Texture Blend Bump shader is black when Metal graphic...
How to reproduce: 1. Open the attached 'PolyBrush_test2.zip' project 2. In the Assets folder right-click 'Material_texture' material... Read more
[macOS] Unity kernel crashes Mac with OpenGL when only Intel Graphics ar...
How to reproduce: 1. Open the ("Crash Unity Project.zip") project Expected result: Unity runs fine Actual result: Unity crashes the... Read more
Closing a modal window hits a DebugAssert and crashes unity.
I have stumbled on this in the Shortcut Manager conflict window, but Looking at the code, it probably happens to any modal window th... Read more
[Shaders] 'TLS Allocator' errors and Allocation logs are continuously th...
How to reproduce: 1. Open the tester-attached project(case_1281069-il2cpp_nested_trycatch_bug.zip) 2. Open the build settings window... Read more
[Themes] Tooltip is not shown when hovering over 'services' button in th...
Reproduction steps: 1. Create or open any project 2. Hover over "cloud" button on the top right corner Expected result: Services to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs