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[HDRP] [VFX] Shader errors are thrown in the Console when compiling a cu...
How to reproduce: 1. Open the project from the attached file "1259511.zip" 2. From Assets/Effects/Flare open the "FlareSmoke" VFX fi... Read more
[Android][Vulkan] Objects are not Instanced when accessing ambient color
Reproduction steps: 1. Open the "New Scene" Scene in the attached "1261203.zip" project 2. Switch the build Platform to Android 3. I... Read more
EditorUtility DisplayProgressBar only shows up for one frame and then it...
How to reproduce: 1. Open attached project "DisplayProgressBar.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the new p... Read more
RigidBody.AddForce sometimes fail to work on touch when using device sim...
Steps to reproduce: 1. Open user's attached project "Lady Bug.zip" 2. Enter Play mode 3. In the device simulator window, use the mou... Read more
[WebGL] Mouse wheel is much less sensitive in standalone or very sensiti...
Steps to reproduce: 1. Open user's attached project "836617-ZoomSensitivity.zip" 2. Build a standalone build with MacOS 3. Compare M... Read more
Shaders who use Clip() have "&" in the output on OpenGL ES 2.0
How to reproduce: 1. Open the attached "Clip GLES2 Bug.zip" project 2. Make sure OpenGL 2.0 is the only graphics API in the Player S... Read more
[UX] Scrollbar issues in Blackboard and Target GameObject windows.
From forum post: https://forum.unity.com/threads/awkward-behavior-of-editor-scrollbars.901760/ VFX scroll bars have the following i... Read more
[Packman] Package Manager resolver asks for writable access when opening...
How to reproduce: 1. Download the attached "1263378 repro.zip" project 2. Open "manifest.json" and "packages-lock.json" files from t... Read more
Old additive scene Light Probe data is used after calling LightProbes.Te...
How to reproduce: 1. Open user-submitted project (FailureToTetrahedralizeProbesCausesStickRepro.zip) 2. Open the Boot scene and ente... Read more
Scene Template project settings doesn't remember which new scene strateg...
1- Open Project Settings -> Scene Template -> 2- Check New Scene Menu property. Select builtin scene. 3- Close Unity 4- Open Unity.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph
- Decals do not get projected onto a GameObject draw with the Render Objects Renderer Feature when according to Event it should be projected
- The Depth value is not being written correctly in the Scene view when the Full Screen Pass Renderer Feature is applied on a GameObject with the Render Object Feature