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[Android] Normal Map from Substance Asset is not correct when it is set ...
To reproduce: 1. Open attached project 2. Switch between build platforms PC and Android 3. Notice the difference Actual result: In... Read more
Animator component properties are animatable and create errors
Animator component properties should not be animatable, but they are. (Animator, Apply Root Motion, Update Mode, Culling Mode) ...t... Read more
Missing spaces around classnames wont allow scripts to be attached
Example code showing the issue: using UnityEngine; namespace MyGame { public class Player: MonoBehaviour { public f... Read more
Standalone Player with "Development Build" option doesn't output the err...
Reproduction steps: 1. Open "MinimalRepro" project 2. Build the Player with "Development Build" option enabled 3. Open the Player 4... Read more
[2D] [Tilemap] Warnings appear when adjusting Tilemap Cell Gap values
[2D] [Tilemap] Warnings appear when adjusting Isometric Tilemap Cell Gap values Steps to Repro: 1. download attached project and o... Read more
Parent and child Buttons are highlighted when only hovering over a Child...
How to reproduce: 1. Open attached "case_1067993" and Scenes/SampleScene scene 2. Enter the Play mode 3. In the Game View, hover ove... Read more
Save on scene changed popup crashes Unity
Save on scene has changed popup crashes Unity. 1. What happened Selecting "Dont Save" or "Save" in the "Scene has changed" pop-up m... Read more
Button has a wrong interactable zone at the top when trying to press it
How to reproduce: 1. Open user's project 2. Press Play 3. Try to slowly highlight the "Button" button by hovering on it, coming from... Read more
An error is shown in the Inspector when a class is inside a namespace an...
Repro steps: 1. Open QA attached project "repro_1070400" 2. Select script "TestScript" in the Project Window 3. Observe the Inspecto... Read more
Game Objects from a Scene in an AssetBundle do not work properly if they...
Reproduction steps: 1. Open "ShaderAssetBundleTest.zip" project 2. Open "TestScene" Scene 3. Enter Play mode 4. Look at the two Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL