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Some text not visible when Sprite packer window is too small
Repro steps: 1. Open Unity 2. Click on "Window" -> "Sprite Packer" 3. Size down the "Sprite Packer" window until the text doesn't f... Read more
[Gear VR] Apps with 16-bit display buffers crash on Mali GPU's
Steps to reproduce: 1. Open user provided project 2. Launch the app 3. Observe crash Reproduced on: 5.6.1p1, 2017.1.0b7, 2017.2.0a1... Read more
Cannot render to a temporary texture in Unity 5.6.1
Steps to reproduce: 1. Open User's attached project 2. Open scene "Basic" and Play Expected result: shadows are rotating with cubes... Read more
Plugin's "Platform Settings" value in Inspector is different compared to...
To reproduce: 1. Open the project folder and open the "native.dll.meta" file in Assets/Plugins/x86_64 2. Check the value of Win64->s... Read more
[VR]Changing renderViewportScale results in reduction of viewing space f...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode Expected result: both eyes receive the effect and ... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce: 1. Create a new project, change platfor... Read more
[Daydream] Changing RenderScale is causing flickering or black view
Reproduction steps: 1) Download and open "915026_repro.zip" project 2) Build and run "scene.unity" scene on an Android device -- Not... Read more
Find References in Scene Memory Leak, viewport displayed background black
Steps to reproduce: 1. Open user attached project 2. Go to the prefabs folder 3. Right click on the cube prefab 4. Click "Find Refer... Read more
After entering simplified Chinese characters in the first input field, r...
Steps to reproduce: 1. Create a new project and add two input fields 2. Type in long characters with Pinyin input (Simplified Chines... Read more
Native plugin that uses FBX SDK crashes in 2017 beta
A native plugin that uses FBX SDK is working fine in 5.6, however, crashes in the 2017 beta when the first call to initialize the FB... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened