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[Vulkan] Normal map texture preview is red
Steps: 1. Make sure you are using Vulkan editor 2. Load any texture and set to type "Normal map" 3. On texture importer you can see... Read more
Editor hangs when a native DLL uses Windows PPL (Parallel Patterns Libra...
Steps to reproduce: 1. Open User-supplied project* ("Sensor Test.zip") 2. Play and stop Scene ("SampleScene") 3. Play the Scene ag... Read more
[XR] Failed to initialize Vuforia SDK on android device
Failed to initialize Vuforia SDK on android device. Steps to repro: 1. Create a new project. 2. File > Player Settings > XR Setting... Read more
SyncColliderTransform is taking an extended amount of time while a Colli...
How to reproduce: 1. Open attached project 2. Play the included scene 3. Check the Profiler - Note the extended amount of time for... Read more
Animator problem playing an animation after setting gameObject to active...
Steps to reproduce: 1. Open attached project 2. Open "Scene2 (not working)" scene 3. Press play 4. Wait for "Dissolve" animation to ... Read more
UI Image Animation flickers in a Standalone build
Repro steps: 1. Open attached project 2. Enter Play Mode and observe the Game View 3. Exit Play Mode 4. File -> Build and Run Expec... Read more
Components collapse when selecting enum popups with OpenGL as Graphics API
How to reproduce: 1. Open the attached project named "enum_popup_repro" or create a new one 2. In player settings -> other settings ... Read more
[Improved Prefabs] Disconnected prefab instance cannot be unpacked
Steps: 1. Open attached project 2. Open "TestScene" 3. Right-click on "Disconnected" prefab instance 4. Select "Unpack Prefab" ==> ... Read more
Corrupted meshes are generated when entering Play Mode
Repro steps: 1. Open QA attached project "repro_1071513" 2. Open scene "Landscape10" 3. Enter Play Mode 4. Observe the Game View Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API
- Crash on TextCore::OTL_GPOS_TableReader::GetLookupList when changing to a specific Font in the UI Builder
- Reverting [SerializeReference] List property creates persistent element overrides in Prefab Variants