Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0b8
2018.2.0f2
Issue ID
1069270
Regression
Yes
[iOS] App crashes at lettergameoptimized`::WillDestroyGameObject() at GameObject.cpp:93 when changing scenes
To reproduce:
1. Open attached project "case_1069270-letter-game 2.zip"
2. Build for iOS
3. Deploy the built project to an iOS device through Xcode
4. Press button in the bottom right
5. Select any of the white cubes in the middle of the screen
6. Press the red button on the top left two times
Expected result: the scene that was opened before is opened
Actual result: app crashes
Reproduced on:
2018.2.0b8 2018.2.3f1
Not reproduced on:
2018.2.0b7 2018.3.0a8
Device reproduced on:
iPhone 7 iOS 11.0
Crash log:
frame #0: 0x00000001024fcdac lettergameoptimized`::WillDestroyGameObject() at GameObject.cpp:93 [opt]
frame #1: 0x00000001027f4c58 lettergameoptimized`::PreDestroyRecursive() at GameObjectUtility.cpp:1449 [opt]
frame #2: 0x00000001027f4e20 lettergameoptimized`::DestroyGameObjectHierarchy() at GameObjectUtility.cpp:1516 [opt]
frame #3: 0x00000001027f546c lettergameoptimized`::DestroyObjectHighLevel() at GameObjectUtility.cpp:1676 [opt]
frame #4: 0x00000001028118a0 lettergameoptimized`::UnloadGameScene() at SceneUnloading.cpp:41 [opt]
frame #5: 0x0000000102827d38 lettergameoptimized`::PlayerLoadSceneFromThread() at LoadSceneOperation.cpp:521
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
This is a duplicate of issue #1054584