Search Issue Tracker
Fixed in 1.0.0-preview.14
Votes
0
Found in [Package]
1.0.0-preview.13
Issue ID
1069711
Regression
No
Plugin entry point name collisions on iOS
Because iOS uses statically linked libraries, multiple plugins may use the same entry function, typically UnityPluginLoad. This is required for dynamically linked plugins, but for iOS the plugin can choose any function name. In the case of the ARKit XR Plugin, we used the usual UnityPluginLoad function name, which can lead to collisions with other libraries (OpenCV in this case).
The result is none of the ARKit subsystems are registered, and the application either crashes or fails to establish an AR session.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment