Search Issue Tracker
Changing RenderSettings.fogMode at runtime works in Editor, but not in B...
To reproduce: 1. Open the project, attached by user (bugFogMode.zip) 2. Open "main" scene 3. In Play mode, press any key 4. Observe... Read more
Searching for assets with specific type does not show all the assets of ...
To reproduce: 1. Open the project, attached by user (StatSystemProject.zip) 2. In Project View, type t:BaseStatType in the search b... Read more
[VR] Single Pass rendering w/one of the standard effects shaders doesn't...
Steps to reproduce: 1) Download and open attached project "repro.zip" 2) Make sure VR mode is on (can also be seen w/o HMD if Split ... Read more
[iOS][GLES2] One direction texture shift
Reproduction steps: 1. Open the attached project. 2. Select GLES2 graphics API for iOS. 3. Build and run the scene for iOS. 4. Check... Read more
Scene becomes dirty after Play, if it has a Prefab with "Vertical Layout...
To reproduce: 1. Create a new scene. 2. Add a UI Canvas, add an empty "GameObject" with "VerticalLayoutGroup" component as a child, ... Read more
Unity crashes after pressing Play twice, when there is a sprite atlas
Unity crashes after pressing Play twice, when there is a sprite atlas 1. Create empty project 2. Right click > Create > Sprite Atla... Read more
[Android] Changing screen orientation stretches view after using SetReso...
Steps to reproduce: 1) Download attached project 'ScreenReslutionOrientationBug.zip' and open in Unity 2) Build and Run 'Main' scen... Read more
Profiler memory data labels overlay other parts of Profiler UI
Reproduction Steps: 1. Open new Unity project. 2. Enter Play mode in any scene. 3. Open Profiler window. 4. Wait until there are eno... Read more
[UIProfiler]Profiler UI timeline shows activity, but details show no Obj...
Steps to reproduce: 1. Open new project 2. Open profiler window 3. Enter play mode and observe "UI" section 4. "Render" shows activ... Read more
Dialog to Apply/Revert the Script Execution Order is not showing up
To reproduce: 1. In a new project, create a script 2. Go to Edit -> Project Settings -> Script Execution Order 3. Drag a script to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls