Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a7
2018.3.0a9
Issue ID
1072989
Regression
Yes
[Video] Playing video in Preview throws error in console
Playing video in Preview throws error in console
Steps to Reproduce:
1. Create new project or open attached project
2. Select mp4_Sample file in Project Window
3. Play video in preview
Error in Console:
Function class SoundChannelInstance *__cdecl SoundChannel::operator ->(void) const may only be called from main thread!
Function FMOD_RESULT __cdecl SoundChannelInstance::setChannelGroup(class FMOD::ChannelGroup *) may only be called from main thread!
Actual Result:
Throwing error in console
Expected Result
Should not throw any error
Reproducible on:
2018.3.0a9,2018.3.0a8, 2018.3.0a7
Working fine on:
2018.3.0a6, 2018.3.0a5, 2018.3.a1.
Environment:
Windows 10
Note: Occurring only on Windows 10
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
shubhamswaraj2021
Aug 19, 2020 13:25
good one <a href="https://www.lyricsauto.com">lyricsauto</a>