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Setting Icons are not getting clicked and not opening the properties und...
How to reproduce: 1. Create a new project 2. Go to: Edit > Project Settings > Player 3. Click on the Icon of Other Settings/ Splash ... Read more
[Android][Mobile Notifications] Dependencies aren't inserted correctly i...
Repro steps: 1. Open attached project 2. Export a gradle project 3. Open build.gradle Actual: "implementation "com.facebook.androi... Read more
Console window doesn't scroll down automatically when initial/first fram...
Reproduction steps: 1. Open attached project "ConsoleScroll.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe console Expe... Read more
AudioSource PlayScheduled plays sound at random intervals with random va...
How to reproduce: 1. Open attached project "AudioSource-PlayScheduled-BugReport.zip" and scene "SampleScene" 2. Make sure to lower ... Read more
Non-child Sub Emitter particles move / shift / teleport when modifying t...
How to reproduce: 1. Open attached project "SubEmittersAndPlayOnAwake.zip" and scene "SampleScene" 2. In Hierarchy, select "Particl... Read more
Unity Editor exits fullscreen mode when Layout is changed
How to reproduce: 1. Open "1232706" project 2. Make sure you have Unity Editor maximized 3. Go to Window -> Layouts and select any L... Read more
[HDRP] ArgumentNullException and NullReferenceException errors are throw...
-ArgumentNullException and NullReferenceException errors are thrown on removing Camera Component from its preset asset. -MissingRefe... Read more
[HDRP] Game view window become lit when mouse over and out on the game v...
-Game view window becomes lit/Auto Exposure effects when mouse over and out on the game view after setting Camera Background Type to... Read more
[VFX Graph] Debug modes are able to overwrite the capacity on locked ass...
Simple Particle System and Swarm Particle System can not be used again once its capacity set to 0 in Efficiency debug mode when you ... Read more
[URP] "Volume Override" window doesn't disappear when clicked on the oth...
In the Post-process Volume gameobject when A property is tried to override by selecting "Add Override" button in the inspector tab,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context