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Crash on System.Text.StringBuilder:AppendFormatHelper when assigning Cus...
How to reproduce:1. Open the attached "case_1188291.zip" Unity project2. Open the "Assets" folder in the Project tab3. Open the Qual... Read more
TMP_UpdateManager.OnCameraPreCull() is called on game objects when Canva...
How to reproduce:1. Open attached project ("TMPro-Culling-Repro.zip")2. Open SampleScene scene3. Open Profiler window (Window->An... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more
Crash on memcpy_removs when Entities are created and Play Mode ends
How to reproduce:1) Open attached project2) Open SampleScene3) Enter the Play Mode4) Leave the Play Mode5) Quit the Editor6) Open th... Read more
[VCS] Version Control window file list does not use same (lexicographic?...
Project window uses lexicographic number aware sorting, so e.g. Foo10 is listed after Foo2. However in Version Control window Foo10 ... Read more
Building in batchmode after deleting a file completes the build successf...
How to reproduce:1. Open user-submitted project (Empty_Project_removefile)2. Build the project3. Close the project and delete the Cl... Read more
Unable to install package from disk when latest Vuforia Engine AR versio...
How to reproduce:1. Create a new project2. Download and extract the user's attached 'com.ptc.vuforia.engine.zip' package3. Select Wi... Read more
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameOb...
How to reproduce:1. Create a new project and add the TextMeshPro package2. Create a "TextMeshPro - Text" GameObject via Create > ... Read more
[Asset Importing] Pulling folder .meta file deletion does not properly d...
How to reproduce:1. Have two users on the same Git project with at least one empty folder2. With user 1: delete the folder and commi... Read more
Asset hashes vary when transferred between machines
Steps to reproduce:1. Open QA-supplied project2. Open Addressables -> Build -> Build Player Content3. Run The Scene to check t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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