Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.1f1
Issue ID
1043152
Regression
No
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's import settings are modified while previewing splash screen
To reproduce:
1. Open the attached project (Blockead's Adventure.zip
2. In the Player Settings, add Assets/misc/icon asset as a logo and change the duration to 10
3. Press Preview and quickly select the Assets/mics/icon asset
4. In the Import settings, change anything and Apply
Expected: the Editor doesn't crash
Reproduced in 2017.1.1f1, 2017.2.3p3, 2017.3.2f1, 2017.4.9f1, 2018.1.9f1, 2018.2.4f1, 2018.3.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled
This is a duplicate of issue #857060