Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.1f1
Issue ID
1043152
Regression
No
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's import settings are modified while previewing splash screen
To reproduce:
1. Open the attached project (Blockead's Adventure.zip
2. In the Player Settings, add Assets/misc/icon asset as a logo and change the duration to 10
3. Press Preview and quickly select the Assets/mics/icon asset
4. In the Import settings, change anything and Apply
Expected: the Editor doesn't crash
Reproduced in 2017.1.1f1, 2017.2.3p3, 2017.3.2f1, 2017.4.9f1, 2018.1.9f1, 2018.2.4f1, 2018.3.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
This is a duplicate of issue #857060