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Changing the Frame Selection causes the other graph to lose its Selectio...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...
How to reproduce: 1. Create a new Unity project 2. Set scripting backend to IL2CPP in Player Settings 3. Build for Mac Standalone E... Read more
[Audio] "Assertion failed on expression" is thrown while playing an Audi...
"Assertion failed on expression" is thown while playing an Audio preview when Unity Audio is disabled. In previous versions Unity do... Read more
[2D] Unable to select Sprite by clicking in Scene View when another Spri...
How to reproduce: 1. Open user-submitted project (SpriteSceneViewPickingBug.zip) 2. Open the 'Scene' scene 3. Attempt to select the ... Read more
[PA] Frame values go past their maximums when making a Selection bigger ...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[VFX Graph] Node properties do not display in the Inspector when its pre...
Node properties do not display in the Inspector when its preset asset is selected before. Steps to repro: 1. Create a new Project w... Read more
[Cache Server] Connection with IP goes into infinite loop state on click...
Connection with IP goes into an infinite loop state on clicking on Check Connection button PreCondition: Cache Server Default Mode ... Read more
Domain isn't reloaded when using Protobuf-net
How to reproduce: 1. Open the attached project 2. Open the "TestScene" 3. Open the "script" Script from the "Scripts" folder which i... Read more
Particle System materials do not have transparency applied when loaded f...
How to reproduce: 1. Open user-submitted project (AssetBundleIssue.zip) 2. Open and Play the 'ParticleAssetBundleScene' to see the e... Read more
[VFX Graph] InvalidOperationException errors are throwing continuously o...
InvalidOperationException errors are throwing continuously on selecting "Output particle Distortion Quad" node preset asset. Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Importers name is not truncated in the Importer type dropdown menu
- Wrong shader appears when Particle System is added as a component
- Realtime Hard Shadows resolution of Spot Light and Point Light cannot be changed by script when using Universal Render Pipeline (URP)
- Warnings in the Package manager have no margin on the right side
- Errors are thrown in the Console and the Game view fails to render when RenderGraph Compatability is disabled and a Camera stack has a Pixel Perfect Camera Component with "Stretch Fill" Crop Frame