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[Shuriken] Setting the scale of a GameObject doesn't adjust the Pivot va...
Repro steps: 1. Open QA attached project "repro_1068381" 2. Open scene "0" 3. Enter Play Mode and observe the Game View 4. Select Ga... Read more
OnTrigger events aren't called when a GameObjects with an increasing sca...
Repro steps: 1. Open user attached project 2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when sp... Read more
Vertex shader compiling fails with "No matching function for call to 'TR...
Reproduction steps: 1) Download and open user's attached project 2) Build and run Test.unity scene on a device -- Notice that one sp... Read more
Editor crashes in CalculateGlobalRotation when TransformAccess.rotation ...
To reproduce: 1. Open the attached project (ECS Job System.zip) 2. Enter Play mode Expected: the Editor doesn't crash Reproduced ... Read more
[2D][Tilemaps] Tilemap doesn't render when components are copied via code
When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce: 1) Open... Read more
Hotkey combinations work inconsistently, multiple GetKey calls in the sa...
if (Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.X)) only evaluates to true if X is pressed first. It is opposite to t... Read more
Calling DestroyImmediate after RenderTexture.ReleaseTemporary causes the...
To reproduce: 1. Open the attached project (RTCrashTest.zip) Expected: the Editor doesn't crash Reproduced in 2018.2.0a6, 2018.2.... Read more
Method descriptions are incomprehensive when using ITilemap
How to reproduce: 1. Create a new Unity project 2. Create a new script 3. Add "using UnityEngine.Tilemaps" to the top 4. Create a ne... Read more
Wrong script named displayed when failed to add script to GameObject
How to reproduce: 1. Open user's project. 2. Go to Assets > BioIK. 3. Add BioIK.cs to Main Camera. Expected result: Script can be a... Read more
[Android] JNI related crash when launching application on Android 4.1 de...
How to reproduce: 1. Open attached "AndroidJavaTestNewer" project, build & run project to device 2. Once application is built, open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box
- Unnecessary Line Appears Under "Imported Object" in Inspector for Input Action Asset
- Sprite Data Source button icon overlaps with the text label when Text Sprite Importer window is docked and resized horizontally