Search Issue Tracker

0
votes
Fixed

[Daydream] Changing AA at runtime causes screen to freeze

VR

-

May 15, 2017

-

Version/s: 2017.1.0b5

1. Steps to reproduce 1. Open attached project 2. Build to Daydream compatible device 3. Observe freeze when the Anti-Aliasing is ch... Read more

0
votes
By Design

[VR | OpenVR] Input_Recenter is not working on Vive

VR

-

May 15, 2017

-

Version/s: 2017.1.0b5

Steps to reproduce: 1. Download attached project 2. Open Windows->VR Tests, run Input_Recenter test 3. Press space or wait 10 second... Read more

0
votes
Not Reproducible

[SpeedTree] Backyard Grass Desktop material is partly dark when previewi...

Speedtree Integration

-

May 16, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open project attached by the user 2. Select backyard grass desktop material (Assets->Desktop_Ground_Cover_Package -... Read more

0
votes
Not Reproducible

[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with ...

OSX

-

May 16, 2017

-

Version/s: 2017.1.0b5

Steps to reproduce: 1. Open attached project 2. Make sure the graphics API for macOS standalone is set to 'Metal' 3. Build & run th... Read more

2
votes
Duplicate

[Animator] Switching between AnimatorOverrideControllers freezes animation

Animation

-

May 15, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project and open in Unity 2) Open 'Test' scene 3) Click on 'Ethan' gameObject in Hierarchy... Read more

0
votes
Fixed

Math symbols do not work in Animation window's input field

Animation

-

May 15, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Create new project 2. Create new animation 3. Open Animation window 4. In current frame input field write 5+5... Read more

8
votes
Fixed

"Cannot create FMOD::Sound instance for resource..." error is shown when...

Networking

-

May 16, 2017

-

Version/s: 5.6.1f1

Audio file format is .ogg, supported by Unity. To reproduce: 1. Download the project, attached by user (BugDownloadHandlerAudioCli... Read more

0
votes
Fixed

[iOS][VR] OnRenderImage() Breaks Rendering on Google Cardboard

Mobile Rendering

-

Apr 08, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open User's attached project 2. Build and Run on iOS 3. Notice: Scene 1 looks okay 4. Wait 10 seconds. Notice... Read more

0
votes
By Design

Orthographic camera ignores Submeshes render order

2D

-

May 14, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Download attached project "UnitySubMeshOrderBug.zip" and open in Unity 2. Open "BugScene" scene 3. Look at jaws of... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.