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Editor freezes on entering Play mode when AI Planner package is installed
How to reproduce: 1. Open the attached 'project-1224572.zip' project 2. Enter Play mode (sometimes it takes a few tries until the Ed... Read more
There is no option to toggle Scene Visibility for multiple objects
Hey Mike! Sent a note in Slack, copying it here: The reason we went with "only affect the clicked item" was to avoid forcing users ... Read more
[HDRP] Enabling Matcap via debug mode vs light button in the scene, dont...
1) Open template (or some project that has transparent objects) 2) Turn on the Matcap via Debug mode. Look at the worker glasses 3) ... Read more
Shadows are not visible until light clicked in inspector when creating d...
Found with 2019.3 with HDRP 7.1.8 (repro also on 2020.1 on HDRP/staging) Repro steps : - Open test project - Open test scene "ligh... Read more
Child object visibility is reset when it's parent's visibility is toggle...
How to reproduce: 1. Open the attached 'project-1224590.zip' project 2. In the Hierarchy window expand 'GameObject' 3. Toggle off th... Read more
[HDRP] Debug mode will turn off if you move around in a scene
1) Open any scene, I used template 2) Add a planar reflection probe 3) Turn on any debug mode. I used Normal map 4) Move around in t... Read more
[HDRP] Debug mode typos and inconsistencies
1) Should be Reflection Probes instead of Probe. [image11.png] 2) Should be VisualCascades instead Cascade [image12.png] 3) The inte... Read more
Console Logs from built Players are not received by an attached Editor u...
How to reproduce: 1. Open the attached project in the Unity Editor 2. Do NOT touch the Console window's Connection drop-down until l... Read more
CHANGE_WIFI_MULTICAST_STATE permission is added when using Multiplayer H...
Steps to reproduce: 1. Open user-supplied project 2. Build for Android 3. Inspect the Android/Unity Manifest file in Temp->StagingAr... Read more
[HDRP] Debug mode decal atlas is always black
In the scene I have selected a decal (puddle) and it should be visible in the Decal debug atlas. However the atlas renders black. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window