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[Webplayer] LoadLevelAsync not working
-e: see title -repro: 1) Go to <staging env, see below> 2) click on "Read now" 3) Allow microphone access on the flash player. 4) ... Read more
[WSA][WP8.1]Data corruption in PlayerPrefs after updating app built wit...
Reproducible on WSA and WP8.1 platforms; PlayerPrefs get corrupted when project is updated from 5.0 to 5.1; To reproduce: 1. Open... Read more
Prefab values appear bold (overridden) even when they haven't been edited
How to reproduce: 1. Open attached project 2. Drag the Cube.prefab into the scene - Note that its rotation and position are bold, ... Read more
Splash screen is on by default in Unity Pro
How to reproduce: 1. Create a new project 2. Go to Player Settings, Splash Screen tab - Note that 'Show Unity Splash Screen' is en... Read more
Unity does not render UI images into RenderTextures
How to reproduce: 1. Open attached project 2. Open scene bug_example.unity 3. Play the scene - A checkmark should show up on scree... Read more
Using StackTraceLogType.Full causes Debug.Log entries to not be clickable
1. Set Application.stackTraceLogType to Full 2. Have a script do a Debug.Log call 3. Double-click the entry in the console Expected... Read more
Typo in Movie Textures document for Japanese
Typo in Movie Textures document for Japanese http://docs.unity3d.com/ja/current/Manual/class-MovieTexture.html "Android の再生フォーマットが... Read more
Misformatted code in example snippet
On this page: http://docs.unity3d.com/Manual/LoadingAssetBundles.html the last two lines of code are unnecessarily indented. Read more
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