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Some HDRP customShaderGUI property text doesn't overflow correctly and t...
How to reproduce: 1. Create a new HDRP project 2. In the Project Window create a new material 3. In its Inspector Window highlight t... Read more
Crash when using analytics in combination with VR toolkits
Repro steps: - The easiest way to get this crash is to start a new project in Unity Editor 2018.3. 0a7 with the VR Lightweight temp... Read more
[Vulkan][AMD] Running windowed player with VSync off crashes graphics dr...
Steps to reproduce 1. Create new project 2. Open player settings 3. Disable Automatic graphics API for windows 4. Add Vulkan and ma... Read more
Package Manager Window Layout gets corrupted by a specific Unity Editor ...
How to reproduce: 1. Install user-submitted Unity Editor window layout (pacman_broken.wlt) 2. Open a new Unity project 3. Open Packa... Read more
OnPostprocessMaterial is not called when trying to Reimport material
How to reproduce: 1. Open my attached project ("case_1065882_material.zip") 2. Find "New Material" in the Assets folder and Reimport... Read more
[2D Animation] Crash when generating bones in "Sprite Skin" on an object...
How to reproduce: 1. Open attached project "ShaderBonesCrash.zip" and scene "TestScene" 2. In Hierarchy window, select "Player" obj... Read more
[2018.2] Crash on Transform::CheckConsistency when calling Instantiate(R...
How to reproduce: 1. Open the "TransformCheckConsistency_Crash.zip" project 2. Open the "Mainscene.unity" scene 3. Press Play Actua... Read more
Unity Crashes when loading a specific project
How to reproduce: 1. Try openning user-submitted project (Deliver.zip) Expected result: Unity loads the project Actual result: Unit... Read more
[Recorder] WebM video stops playback when recording is going on
To reproduce: 1. Download attached project "ImageSeqWithAlphaRecTest.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Wi... Read more
Scene view picking is not working after upgrading project to 2018.3.0a6
Steps to repro: 1. Open attached project and 'intro_ext' scene; 2. Select blue plane gameobject in the Scene view. Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API