Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
Issue ID
1065041
Regression
Yes
Package Manager Window Layout gets corrupted by a specific Unity Editor Layout
How to reproduce:
1. Install user-submitted Unity Editor window layout (pacman_broken.wlt)
2. Open a new Unity project
3. Open Package Manager
Expected result: Package manager always opens up
Actual result: Package manager either doesn't open at all or the window layout is completely broken
Reproducible with: 2018.3.0a7
Not reproducible with: 2018.1.9f1, 2018.2.1f1
Could not test with: 2017.1, 2017.2, 2017.4 (Package Manager Windows not yet introduced)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value
- Invalid asset path & Invalid value for font MissingAssetReference Warnings are spammed when deleting a Font used by any Element in UI Builder
Resolution Note:
Minor issue, steps are hard to reproduce and very rare occurance. Closing as "Won't Fix"