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Struct with marshalled byte/char array fails to be properly cloned by a ...
How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more
UnityEvent<T> variable isn't shown in the inspector when trying to seria...
Steps to reproduce:1. Open the attached project ("1188510.zip")2. Open the "SampleScene"3. Select "TestEventSerialization" GameObjec... Read more
Input field On End String event is triggered when exiting Game mode
How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more
BadImageFormatException is thrown when calling GetCustomAttributes on ce...
To reproduce:1. Open attached project ("case_1185125.zip")2. Press Play3. Observe Console Expected result: No errors are thrownActua... Read more
[HDRP] Light Probe gizmos are overlit after baking the scene with the Sh...
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. In the Lighting window click 'Generate Lighting' button;3. Wa... Read more
[UWP][19.2] Build fails when using Burst with Mixed Reality Toolkit
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project Results: Build will fail with a Burst compi... Read more
[SerializeReference] Inspector shows the wrong editor for fields that us...
1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference]... Read more
[Linux] Adding terrain tools package makes an endless loop of importing
To reproduce:1) Create a new project2) Select "Window -> Package Manager" in the top bar3) Reveal preview packages4) Install Terr... Read more
[SerializeField] UnityEvent generic type can not be resolved when using ...
1) Add component UnityEventBug to a GameObject2) Notice that the SerializeField field does not have a type argument.3) Interact with... Read more
Missing Profiler.EndSample errors appear after switching profiling target
How to reproduce:1. Create a new Unity project2. Build and Run with Autoconnect profiler enabled in Build Settings on an Android dev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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