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Disabling button component no longer trigger animation transition with c...
To Reproduce: 1. Open in b13, observe that disabling the button component doesn't trigger the transition to 'Disabled' state in anim... Read more
Delegates in Coroutines do not work correctly
To Reproduce: 1. Open and play scene 'test' in the attached project, observe that several same value are outputted. 2. Open 'clos... Read more
Text field scrolling on Text (Script) component is broken.
To reproduce: 1. Open attached project 2. Open "Fieldtest" scene 3. Select Text game object (Canvas->Text) 4. In Text (Script) com... Read more
Entering play mode changes selected transition
Currently selected transition becomes from AnyState to the state that the previous transition was leading when play mode was entered... Read more
Loading streams to be played back looped does not work - gets stuck on t...
Steps to repro: 1. Open the attached project and the scene 2. Press play 3. Each button presents a test case: 1.) The ideal approach... Read more
Moving states in Animator window reset all parameters
This causes triggers to fire if they were set at the begining of runtime. Steps to reproduce: 1. Create a project which has a GameO... Read more
Changing Default speaker mode throws errors
Changing Default speaker mode throws errors m_ChannelGroup_Preview == NULL and "FMOD could not set the speaker mode" Read more
WP 8.1 will not build&run if splash screen pictures are provided
Selecting a custom splash screen and build&running for Windows Phone 8.1 will throw this error: Exception: Deployment failed. Output... Read more
copy/paste in audio mixer don't work, but duplicate works
Copy/paste in audio mixer window don't work, but duplicate works Read more
Argument Ecxeption error after closing and opening Audio mixer tab
After duplicating an Audio mixer in the Audio mixer window using Cmd/Ctrl + D, closing Audio mixer window/tab and reopening it, erro... Read more
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