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Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a7
Issue ID
1065878
Regression
Yes
Crash when using analytics in combination with VR toolkits
Repro steps:
- The easiest way to get this crash is to start a new project in Unity Editor 2018.3. 0a7 with the VR Lightweight template.
- Crash also occurred when creating a project with an earlier Unity version and adding Occulus Utilities from
https://developer.oculus.com/downloads/package/oculus-utilities-for-unity-5/ and then upgrading it again with Unity 2018.3 0a7
- Crash encountered the first time when upgrading a customer VR project to Unity 2018.3 0a7
- Crashes even when I picked "Disable Analytics Events" in Preferences
- Not reproducible if you simply add the Occulus Package into the project from the Package Manager.
- Not reproducible in Unity 2018.3. 0a6
stack trace:
========== OUTPUTTING STACK TRACE ==================
0x0000000141D6F01C (Unity) UnityEngine::Analytics::XRDeviceInfoEvent::XRDeviceInfoEvent
0x0000000141D6663C (Unity) BaseUnityAnalytics::LookForVersionChange
0x0000000141D67239 (Unity) BaseUnityAnalytics::OnEnterStateStarted
0x0000000142129A8C (Unity) UnityEditorCoreStats::OnEnterStateStarted
0x0000000141D697D9 (Unity) BaseUnityAnalytics::RequestStateChange
0x0000000141D63E26 (Unity) BaseUnityAnalytics::DonePreparingOnMainThreadStatic
0x00000001408843AF (Unity) BackgroundJobQueue::ExecuteMainThreadJobs
0x0000000140944D72 (Unity) `InitPlayerLoopCallbacks'::`2'::EarlyUpdateExecuteMainThreadJobsRegistrator::Forward
0x00000001412FF6E5 (Unity) Application::TickTimer
0x0000000141465EE2 (Unity) MainMessageLoop
0x000000014146815E (Unity) WinMain
0x0000000142464FDA (Unity) __scrt_common_main_seh
0x00007FFB54F21FE4 (KERNEL32) BaseThreadInitThunk
0x00007FFB567DCB31 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
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