Search Issue Tracker
Integration Tests (Unity Test Tools) in batch mode lead to 'Failed to lo...
How to reproduce: 1. Open attached project from the terminal with the following arguments: -batchmode -projectPath <projectPath&g... Read more
[iOS] Reflecting sparkles on mesh, both GLES & Metal
To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device4. Zoom in and move the camera Actual behavior: reflection ... Read more
[WIN] Input is not processed when Game View is not focused
How to reproduce: 1. Open attached project2. Open scene InputTest.unity- Make sure you have a controller attached3. Play the scene4.... Read more
Endless object reference loops in the Profiler
To reproduce:1. Open attached project ("786142.zip")2. Open "Untitled" scene3. Play the scene4. Open Profiler5. Set Memory profiler ... Read more
[NetworkManagerHUD]Selecting prefab with "NetworkManagerHUD" component o...
Steps to reproduce:1. Open attached project and scene named "scene1".2. Navigate to the "Assets" folder through "Project" window and... Read more
[DX9][Regression since 5.2] Texture.Apply on YUY2 texture crashes when u...
Steps to reproduce: 1. Open attached project2. Open scene "Basic"3. Run the sceneUnity crashes Doesn't happen with DX11 Reproduced w... Read more
NullReferenceException when trying to close a custom window no longer pr...
Steps to reproduce : - import the Full Inspector package https://www.assetstore.unity3d.com/en/#!/content/14913- go to Window > F... Read more
Sign in always fails under proxy
1. What happenedUnder network environment using proxy, user can never be able to sign in. 2. How we can reproduce it.start Unity 5.3... Read more
GUI.Toolbar offset in PropertyDrawer in ScrollView
Steps to reproduce:1. Download and open attached project "GUI_Toolbar.zip"2. Make sure Inspector window is small enough to have scro... Read more
[Metal] Artifacts appear on object when cubemap is sampled with shader o...
1. Open attached project2. Build to iOS with Metal3. Plane on the right side will have artifacts Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene dependency changes do not trigger a scene re-hash during Content Archives build
- Crash on PhysicsCommands::PhysX::CreateCharacterController when a Prefab containing a CharacterController Component is Instantiated with NaN position values
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
- Xcode crash on "AudioToolbox`AQ::API::V2Impl::AudioQueueProcessingTapGetSourceAudio" when repeatedly opening and closing video via AVPro Video's MTAudioProcessingTap on macOS 26.0+
- Burger button in the Multiplayer Play Mode window is not visible when using the Light theme