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0
votes
Fixed

Constraining Rigidbody2D teleports it to 0,0 when entering play mode

Physics2D

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Jun 25, 2015

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Version/s: 5.2.0a4

To reproduce: 1. Open attached project 2. Open Untitled Scene 3. Enter play mode Expected result: The box object stays in it's place... Read more

1
votes
Fixed

Physics 2D Raycaster always overrides UI raycaster regardless of sorting...

UI

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Jun 24, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Play the scene 4. Select the EventSystem gameobject 5. Hove... Read more

0
votes
Fixed
0
votes
Fixed

[Crash] Lightmapping two terrains results in crash

Graphics - General

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Jun 25, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Open attached project's scene "Terrain test". 2. Set one terrain's Y to -50. 3. Wait for lightmapping to fini... Read more

0
votes
Fixed

[ScriptableObject] NullReferenceException when selecting multiple assets

Inspector Functionality

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Jun 25, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project 2. Select "MissingScript" asset and notice that it has a script missing 3. Select both... Read more

2
votes
Fixed

[ImageFX][Fix Included] Game View is completely black when using adaptiv...

Camera

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Jun 20, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Notice the 'Cube' game object has a scale of 0 on X axis a... Read more

1
votes
Fixed

Unity crash on launch caused by update checker

Connect

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Jun 26, 2015

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Version/s: 5.1.0f3

Crash is happening in the Unity update check, seems to be coming from CurlRequest::Check(). Elmir fixed it temporarily by dropping t... Read more

0
votes
Won't Fix

[NavMesh] [Auto-OffMeshLink] are not always generated correctly on terra...

AI

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Jun 25, 2015

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Version/s: 5.2.0a4

To Reproduce: 1. Open scene test or create a new terrain. 2. For example set 'Jump distance' to ~8.5 bake. 3. Reduce it to ~7.5, ba... Read more

0
votes
Postponed

[GLCore] Tessellation only works with glcore43 or newer

Graphics - General

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Jun 26, 2015

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Version/s: 5.2.0a4

Tessellation only works with glcore43 or newer version, but with modified glcore it should work with every version, because untiy sh... Read more

0
votes
Fixed

[IL2CPP] ReadOnlyCollection<T> doesn't work on ARM64

IL2CPP

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May 07, 2015

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Version/s: 4.6.5f1

To reproduce: 1. Build the project attached to the comment for AMR64 (with development on). (GenericsTest.zip (8 MB) and NOT Generic... Read more

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