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Crash on TexturesD3D11Base::RegisterNativeTexture when Texture2D.CreateE...
Reproduction steps: 1. Open user's attached project and scene "DDOScene" 2. Delete the ML Agent package from the Package manager 3. ... Read more
Error is thrown when exporting an android Project to the same Location t...
How to reproduce: 1. Open the attached "AndroidLibCopyIssue.zip" Project 2. Change the platform to Android 3. Check "Export project"... Read more
[Shuriken] MissingReferenceException errors are thrown on deleting Parti...
GUI Error & MissingReferenceException errors are thrown on deleting Particle System child game object which is created from Particle... Read more
Exceptions in looped finally blocks corrupt memory and cause crashes
How to reproduce: 1. Download the user-submitted script(BreakIl2cppFinally.cs) 2. Create a new Unity project 3. Import the downloade... Read more
[Frame Debugger] Shader properties and Texture data is clipped in Frame ...
Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce: 1) Create a ne... Read more
[HDRP] Material preview images are missing in the Project window & Asset...
Material preview images are missing in the Project window/Asset Selector window. Steps to repro: 1. Create a new HDRP template proj... Read more
[Quick Search] Error thrown on selecting Extension, Folder, File option ...
On selecting Extension, Folder, File option from the dropdown under "Excludes" cause the editor to throw below error: "Drags can onl... Read more
ColorField has no outer border when showEyeDropper is set to false
To reproduce: 1. Open attached project ("case_1244882.zip") 2. From the menu bar select BUG > Test 3. Observe color fields in an ope... Read more
IL2CPP standalone build crashes when null is thrown in a try catch block
How to reproduce: 1. Open attached project "il2cpp-android-crash-2019.zip" 2. Make sure ILL2CPP is installed and enabled (Project S... Read more
[Screen] Cutout values are not adjusted when device is in Windowed mode ...
Steps to reproduce: 1. Open attached project 2. Open "CheckAreasVisually" scene 3. Build and run on a device with some cutout (Like ... Read more
All about bugs
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