Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
2018.3.0a7
Issue ID
1066589
Regression
Yes
Sorting layer is shown as "Unknown Layer" after upgrading the project to 2018.3
Sorting layer is shown as "Unknown Layer" after upgrading the project to 2018.3
Steps to Repro:
1. Download "2D Platformer" from asset store or open attached project
2. Select "Assets\Prefabs\Characters\enemy2"
3. Check it's sorting layer
Actual Result:
Sorting layer is unassigned for the enemy, as a result, game objects are not being rendered on playing the scene
Expected Result:
Sorting layers should be assigned on importing the package from the asset store and on upgrading the project from older unity version
Environment:
Windows and Mac
Occurring with:
2018.3.0a7, 2018.3.0a1
Working with:
2018.2.0f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Add comment