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Different navmesh preview at different camera distances
Navmesh preview at different camera distances and angles is displayed differently. Reproduction steps: 1. Open attached project 2. ... Read more
Local space Trails don't support being moved along their Z axis
Reproduction steps: 1. Open the project TrailBug 2. Open the scene 3. Make sure that trail alignment is set to local 4. Press play ... Read more
TypeLoadException thrown when initializing DocumentClient object
Steps to reproduce: 1. Launch Microsoft DocumentDB Emulator 2. Open attached project 3. Open "Test" scene 4. Enter play mode Expect... Read more
[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...
To reproduce: 1. Open project on any Unity 5.5 2. Open activity monitor 3. Play 'Main' scene 4. Press 'H' 5. Repeat steps with the 5... Read more
[Lightmap Format] Switching Platform from PC to Android/IOS causes Light...
If a lightmap has been generated for PC/desktop and platform is switched to Android/IOS, an assert is thrown and the lightmap is con... Read more
Instance of model is created in scene after dragging it through scene view
To reproduce: 1. Import attached classic car package 2. Drag Classic_car prefab on scene view 3. Drag it back to project window and... Read more
Cancel button does not terminate uploading process after reopening colla...
To reproduce: 1. Create new project 2. Upload ~100MB unitypackage (reproduced with 'Particle Playground') 3. Start pushing to collab... Read more
[UNDO] "In order to call GetTransformInfoExpectUpToDate..." error messag...
To reproduce: 1. Open project attached by the user 2. Open "test" scene 3. Make sure that auto generate is disabled in lightning win... Read more
[Texture] 16-bit greyscale PSD cant be read
16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project 2) Reimport Rocks_H.ps... Read more
[OpenVR] OpenVR fails to initialize
VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could n 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow