Search Issue Tracker
[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce: 1. Create an empty project 2. Open Build settings 3. Change Build target to iOS 4. Build for iOS 5. When build c... Read more
EditorGUILayout.PrefixLabel is invisible if next element is GUILayout.Label
Steps to reproduce: 1. Download "UndoAnchorPositionBug.zip" and open "scene" scene 2. Select "EventSystem" in Hierarchy 3. Notice th... Read more
Trail gets out of bounds with more than 0 corner vertices
Trail gets out of bounds when corner vertices are set to 1 or more while using a script, which moves that parent of the trail render... Read more
Trail rotates and is choppy at certain angles and camera distances
What happens: trail starts to get shaky and twisted, also it starts to rotate. Reproduction steps: 1. Open the project 2. Open the ... Read more
[Metal] Crash in MTLTextureDescriptorInternal validateWithDevice when ch...
To reproduce: 1. Create Render Texture 2. Make sure that Metal Editor Support is enabled 3. Select Render Texture 4. Change Dimensio... Read more
Unable to assign Animator Controller to Animator Component through the a...
Steps to reproduce: 1. Download and open the attached project 2. Select the "Directional Light object" 3. Click on the Asset Picker ... Read more
profiler doesn't start on player builds
-e: see title, works well in Editor --also worked in 2017.1.0b3 -repro: --open attached or create new project --play scene and open... Read more
Project crashes when entering play mode due to layout settings, console ...
To reproduce: 1. Open user's project, enter play mode Expected: game will run Actual: Unity crashes Reproduced in: 5.4.4f1 Not re... Read more
Changing CapsuleCollider radius in runtime through code makes the height...
To reproduce: 1. Open an Attached Unity project "Rigidbodybug" 2. Open scene "scene" 3. Window --> Physics Debugger 4. Press Play E... Read more
Scaling tool - scaling all axes with central handle does not revert when...
Steps to reproduce: 1. Create new project 2. Add cube to the scene 3. Turn on scaling tool 4. Scale cube on all axis and press escap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow