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[iOS] GPU Rendering Performance Regression in the 'transp diffuse' test ...
See comment for exact details and project: 'transp diffuse' test has regressed by ~ 50% somewhere between 5.6.0b4(f8c731df0021) and... Read more
[iOS] CPU Performance Regression in the 'lowp skinning' test on the Mobi...
See comment for exact details and project: 'lowp skinning' test has regressed by ~ 10% somewhere in the 5.6 release cycle: avg. fr... Read more
Object with attached MeshRenderer and Material components allow CustomEd...
To reproduce: 1. Open attached Unity project "ResetEditor.zip" 2. Open scene "Scene" 3. Click on ObjectBug in the Hierarchy 4. Press... Read more
Crashed in AnimationClip::BuildMecanimDataMainThread when loading asset ...
Steps to reproduce: 1) Download attached project 'AnimatorControllerBundleCrash.zip' and open in Unity 2) Open 'Main' Scene and pre... Read more
List exceeds maximum array size (1024) when using Material.SetFloatArray...
Steps to reproduce: 1. Download GlobalTest.zip and open "TrySetWithListScene" scene 2. Enter play mode 3. Check console Expected re... Read more
[Undo][RectTranform] Changing position of RectTranform and undoing it re...
To reproduce: 1. Open project attached by the user 2. Open scene "scene" and select GameObject "Handle" (Canvas-> Slider-> Fill Area... Read more
transform precision issue when moving multiple objects
How to reproduce: 1. Open attached project 2. Select all 4 planes 3. Drag the objects a big distance on one x axis 4. Inspect how th... Read more
TypeLoadException once a multi-dimensional-jagged array is added to a class
Steps to reproduce: 1. Open user attached project (KLRG Systems 2017) 2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Eleme... Read more
[iOS][VideoPlayer] Backslash in the URL field converts the URL into loca...
Reproduction steps: 1. Open the attached "Archive" project. 2. Go to "File > Build Settings". 3. Check the "Developement Build" chec... Read more
Line remaining in project explorer when dragging the element between oth...
Line remaining in project explorer when dragging the element between other two, but then going out of bounds of the project explorer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow