Search Issue Tracker
[IL2CPP] Using System.Net.Sockets.Socket.IOControl and IL2CPP crashes th...
To reproduce: 1. Download attached project "502279.zip" and open in Unity 2. Open "test" Scene 3. Change Scripting Backend to IL2CP... Read more
Unity crashes when trying to reimport default asset
How to reproduce: 1. Open user's project 2. Select Assets/sit_possitive_female.fbx 3. Go to Assets -> Reimport Expected result: Uni... Read more
Using the Default-Skybox material as a Skybox Material causes iOS and tv...
If you attempt to build for iOS or tvOS using the Default-Skybox material as a Skybox Material, the build will fail with the followi... Read more
Animator jumps to the default state when clicking in different states wi...
The Animator goes back to the default state in an undetermined moment after clicking several times in the states within the Animator... Read more
Crash on _SimulationFilterShader or PhysicsManager::ProcessTriggerEnterE...
How to reproduce: 1. Open the "Breakable_Crash.zip" project 2. Open the "SimpleCity.unity" scene 3. Enter Play Mode 4. In Scene view... Read more
Project file has no matching compilation unit
Project file has no matching compilation unit 1. What happened The following error is thrown: NotSupportedException: Visual Studio ... Read more
Windows Standalone IL2CPP installer contains full PDBs
They should only contain stripped PDBs. For instance, Editor\Data\PlaybackEngines\windowsstandalonesupport\Variations\win32_develop... Read more
Console Warnings For Duplicate GUIDs For Plugins Shipped In Packages
End users and Unity employees have reported the presence of console messages that warn of duplicate GUIDs. This is caused by the way... Read more
A Toggle.text not displayed when instantiated from a uxml file
Steps to reproduce: 1. Open user attached project 2. From the context menu open 'BUG REPORT' Expected behaviour: Toggle with text c... Read more
Image not rendering correctly in Play Mode when selected Tight Mesh Type
How to reproduce: 1. Open user-submitted project (SpritePackerTest.zip) 2. Open "SampleScene" 3. Select "Icon_Gems"(Assets/Common/Im... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL