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[Android] VideoPlayer doesn't play audio track of a certain mp4 video on...
To reproduce: 1. Open the attached project (link in edit) 2. Build and Run the project for Android 3. Press the top most button and... Read more
Viewport lags and causes screen tearing in the game view
Viewport lags and causes screen tearing in the game view. Steps To Reproduce: 1. Open the attached project 2. Hit Play 3. Observe ... Read more
Project causes continuous errors to spew to the console
Upgrading a project from 2018.2.0f2 to 2018.3.0a4 or 2018.3.0a5 will cause continuous errors to spew to the console. Steps to repr... Read more
[Shadergraph] [LWRP] Normal maps turns black when scaling up objects
Reproduction steps: 1. Open the attached project. 2. Open the 'SampleScene'. 3. Select the 'Sphere' game object and change Transform... Read more
ML-Agents causes Time.unscaledTime progression to slow down significantl...
How to reproduce: 1. Open the "Test" scene in the attached project 2. Make sure that "Academy" Game Object is active 3. Enter the Pl... Read more
[TMPro] Setting char array of size 0 via SetCharArray does not clear text
To reproduce: 1. Open the attached project (SetCharArray.zip) 2. Enter Play mode 3. Press Space 4. Observe that the text still says... Read more
Animation transform values change to NaN after playing the Scene a few t...
To reproduce: 1. Open the attached project 2. Open the "test" scene 3. Play the scene a few times Expected result: Animation plays ... Read more
Selection markers do not strech when the Preferences window is resized
Steps to reproduce : - open the Preference window - select a category - resize the window and notice the selection markers to not r... Read more
Searching in the Preferences window will highlight characters not in the...
Steps to reproduce : - open the Preferences window - type something like "Color picker" - notice that other characters are also sel... Read more
Preferences window doesn't have a minimal width
Steps to reproduce : - open the Preferences window - try to minimize it and notice that the limit is very low, hiding the options o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL