Search Issue Tracker

0
votes
Duplicate

[Colliders] Disabling/Enabling Mesh Collider stops Wheel Colliders from ...

Physics

-

May 27, 2015

-

Version/s: 5.0.2p2

Repro steps: 1) Open project and scene 'scene' 2) Start the game 3) Disable Mesh Renderer in Vehicle -> RendererAnCollider 4) Notice... Read more

0
votes
Fixed

Wrong description of the warning - " of the shader

Asset Import

-

May 27, 2015

-

Version/s: 5.1.0f2

Wrong description of the warning " of the shader." The warning is "MaterialEditor: Could not create custom UI from the CustomEditor... Read more

0
votes
Fixed

Profiler missing statistics of manually rendered camera

Profiling

-

May 27, 2015

-

Version/s: 5.0.2p1

How to reproduce: 1. Open attached project 2. Open scene main.unity - Scene contains some cubes and two cameras. One camera render... Read more

0
votes
Fixed

C# lambdas which return Void fail il2cpp compilation

IL2CPP

-

May 27, 2015

-

Version/s: 5.1.0f2

-e: Using a c# lambda that returns void will cause a project to be unable to be compiled for webGL -repro: --make new proj --create... Read more

0
votes
Fixed

[UNET] Memory continuously builds up with uNet server simply activated

Networking

-

May 22, 2015

-

Version/s: 5.1.0f1

Repro steps: 1) Open the project and scene Main 2) Open script Main.cs and change the IP in server.uStart() function to 127.0.0.1 3... Read more

1
votes
Fixed

[IL2CPP]A generic-method in generic-class (with multiple type parameters...

IL2CPP

-

May 27, 2015

-

Version/s: 4.6.5p3

Build attached project. Target: iOS Scripting backend: IL2CPP. Read more

6
votes
Fixed

[IL2CPP] A generic-method in generic-class throws ExecutionEngineException

IL2CPP

-

May 27, 2015

-

Version/s: 4.6.5p3

Build attached project. Target: iOS Scripting backend: IL2CPP Read more

0
votes
Fixed

[Metal] Shadows disappear after creating a certain number of Render Text...

Mobile Rendering

-

May 28, 2015

-

Version/s: 5.1.0f2

When using the Metal API, realtime shadows disappear after creating sixteen Render Textures with 1024x1024x32-bit color and 24-bit d... Read more

0
votes
Won't Fix

[WheelCollider] Rigidbody with wheels becomes unstable if another rigidb...

Physics

-

May 25, 2015

-

Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "wheelColliderProblem" 3. Notice that game object "vehicle" has "Rigidbo... Read more

0
votes
Fixed

Refreshing WebGL build page throws an error when using Chrome

WebGL

-

May 25, 2015

-

Version/s: 5.1.0f2

Steps to reproduce: 1. Open the attached project 2. Build and run the scene (in Chrome) 3. Once the project is loaded, press F5 to ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.