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LocalizeStringEvent applies localization twice when activating object if...
Reproduction steps:1. Open user attached Project "Test_localization_package_2"2. Open "Assets/Scenes/SampleScene"3. Press Play4. Pre... Read more
[Addressables] Build system does not detect ScenePostprocessor changes
Reproduction steps:1. Open users attached project and Scenes/SampleScene scene2. Select Window/Asset Management/Addressables/Groups3... Read more
Timeline package is missing a dependency on com.unity.ui
Repro steps:1. Create a new project2. Remove everything in the manifest.json (including modules)3. Add Timeline package Expected Res... Read more
Asset is not found when instantiating it when it was loaded using "Resou...
How to reproduce:1. Open the attached "1301355_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected results:... Read more
Package Manager does not match all string patterns when searching in "My...
How to reproduce:1. Create a new Unity project2. Open Package Manager3. Select "My Assets"4. Type in a substring of the asset that d... Read more
[ShaderGraph] "Set Active" on Master Node does not get reset when undoin...
How to reproduce:1. Open the attached "ShaderGraphRepro.zip" project2. Open the "test" Shader Graph3. Right-click on the "Unlit Mast... Read more
Post Processing don't work on build and output null error in log
Creating post processing layer and camera is throwing a null ref. Repo Steps:1. Open the attatched project2. Load 'TestScene'3. Buil... Read more
[Performance] Adjusting the custom nodes and Regenerating Units is slowe...
Reproduction steps:1. Open the user's attached project "VisualScripting.zip"2. In the Project window open Assets/Scenes/SampleScene3... Read more
UnityLinker files are left in the Build directory when building the Project
How to reproduce:1. Open the attached "1302474.zip" project2. Open Build settings (File -> Build Settings...)3. Open Player Setti... Read more
[Input System] Input does not work when quickly switching between action...
Reproduction steps:1. Open the user's attached "3D Ship Editor" project2. Open Assets/sdfasdf Scene3. Enter Play Mode4. Press the "v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent help box font size in Project Settings window
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window