Search Issue Tracker
[Texture Streaming] FBX model exported with specific measuring units los...
To reproduce: 1. Open users attached project "TextureMipStreamingRepro.zip" 2. Open "LoaderScene.unity" scene and enter Play mode 3.... Read more
Change in avatar mask not reflected in timeline preview mode
Steps To Reproduce: 1. Open the attached project. 2. Select the "New Avatar Mask" in the project window. 3. Select humanoid in the ... Read more
[Regression] Repaint and Layout OnGUI events don't update mousePosition ...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and observe the "mouse position" text field in the Game Vie... Read more
Rigidbody causes crash on x86 android devices
To reproduce: 1. Open attached project 2. Build & run to an android x86 device or virtual android device with x86 processor 3. Notic... Read more
[Terrain] There is no indicator for newly created texture layers in terr...
There is no indicator for newly created texture layers in terrain layer window Steps to Repro: 1. Open attached or create a new pro... Read more
Double-clicking Animation Clip does not open Animation Editor window
Steps to reproduce: 1. Create a new project or open existing one 2. Select any game object in the "Hierarchy" 3. Go to Window->Anima... Read more
[WebGL] iOS Safari WebAssembly Unhandled Promise Rejection Error when a ...
Reproduction steps: 1. Open the attached project (SafariTest.zip (56.4 KB)). 2. Build it to WebGL. 3. Move WebGL files to a server (... Read more
Unity crashes when saving animation clip with Verify Saving Assets setti...
1. Create a project or open existing one 2. Create a new scene or open existing one 3. Select Directional Light 4. Go to Window->Ani... Read more
[Terrain] The tree's default selection functionality stops working when ...
The tree's default selection functionality stops working when switching between 2 terrain game objects Steps to Repro: 1. Open atta... Read more
LWRP sub-shader doesnt generate correct Meta pass
How to reproduce: 1. Open attached project "2018_2_Test" 2. Open SampleScene and in Lighting settings window turn on Baked Global Il... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element blocks another element when it is set to PickingMode.Ignore
- Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specific FBX file
- Depth Texture is inverted in Android build when Graphics API is set to OpenGLES3
- Crash on Tilemap::GetTileAsset when calling Tilemap.GetTile() in new RefreshTile() method for TileBase class
- [Linux] Eyedropper tool always picks black color when sampling in scene