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Crash caused when exiting an IENumerator
Steps to reproduce: 1. Open user attached project ("Bounty") 2. Play the scene 3. Wait until the characters move 4. Click tools 5. S... Read more
AudioSource.time returns an incorrent value in WebGL player
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Enter Play mode. 4. Observe how AudioSource.time is equal t... Read more
Removing element from array with shift+delete doesn't work on last eleme...
Steps to reproduce: 1. Download 904582_repro.zip 2. Open "Main" scene 3. Select GameObject in hierarchy 4. Expand scripts Data 5. S... Read more
InvalidOperationException error in System.Runtime.InteropServices.GCHand...
How to reproduce: 1. Open attached project 2. Open scene Obi/Sample Scenes/Benchmark.unity - Note the InvalidOperationException er... Read more
[Simulate] Selecting multiple particles breaks simulation; it can't be s...
1. Open Scene1 from the attached project. 2. In the Hierarchy, select both particle systems. 3. Observe choppy preview simulation in... Read more
[Asset Store Bash] Compiler error Third Person Controller - Shooter Temp...
Steps to reproduce: 1. Download Asset store package "Third Person Controller - Shooter Template" https://www.assetstore.unity3d.com... Read more
[VR] Daydream rendering queue differs from other VR SDKs when using came...
To reproduce: 1.Download and open attached "Artifacts.zip" project. 2.Go to Player Settings and make sure that in Virtual Reality S... Read more
Native Plugin forces Editor and Build to freeze/crash on quit
Steps to reproduce: On 5.6.x and up to 2017.1.0a5 1. Open user attached project 2. Press play 3. Stop play mode and exit Unity 4. E... Read more
[LineRenderer] Deprecated API method points to a deprecated API variable
LineRenderer's SetVertexCount(); is deprecated and points to numPositions which in itself is deprecated and points to positionCount.... Read more
[Oculus] Standalone player crashes
1) setup rift 2) Build and run the app 3) Observe immediate crash upon app startup Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow