Search Issue Tracker
CopyTexture() throws an error when copying compressed Texture
How to reproduce:1. Open the "SampleScene" in the attached project "case_1172610-Graphics_Bug"2. Make sure that "copyTextureFailure"... Read more
Outline Component used with UI Image draws a tinted texture of the Image...
How to reproduce:1. Open user-submitted project (New Unity Project (16))2. Open the SampleScene3. See the Canvas/Image outline Expec... Read more
[Shuriken] Sub emitters is not visible in the scene when Inherit is set ...
To reproduce:1. Open attached project2. Open Sample Scene and press play3. Press play and notice how the left side particle scene do... Read more
Setting physics properties in OnValidate() mark the object dirty even wh...
How to reproduce:1. Open the attached project ("case_1172914-OnValidate-dirty")2. Select the "PlayerController" prefab in the Hierar... Read more
Object's shadow seems distorted from certain camera angles when Heightma...
Repro steps:1. Open attached "case_1173340.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Observe the shadow of the cube Expect... Read more
Services Window breaks and shows an indefinite "Loading..." label when d...
How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more
Animation event in Timeline triggers twice
Steps to reproduce:1. Download attached project2. Open "SampleScene" scene3. Open Animation from Timeline4. Enter play mode5. Check ... Read more
Crashes on WorldCollision when Particle System is using Sub Emitters wit...
How to reproduce:1. Open attached project2. Open BrokenParticles scene3. Select Blood Particle System4. Turn on Sub Emitters5. If it... Read more
[XR][OpenVR] Standalone player crashes with DX12
The standalone executable crashes during the startup if an OpenVR device is attached to the computer and it is enabled. Happens only... Read more
An additional 'NULL' character is sent into overridden 'Validate' method...
How to reproduce:1. Open attached 'project-1172102.zip' project2. Enter Play mode3. Enter any character into Input Field4. Observe C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking