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Votes

1

Found in

2017.4.0f1

2018.2.0a1

2018.2.0f2

Issue ID

1058964

Regression

Yes

Image not rendering correctly in Play Mode when selected Tight Mesh Type

2D

-

How to reproduce:
1. Open user-submitted project (SpritePackerTest.zip)
2. Open "SampleScene"
3. Select "Icon_Gems"(Assets/Common/Images/CommonArt)
4. Select Tight Mesh Type in the Inspector Tab
5. Press Play

Expected result: The Sprite is rendered as it is displayed in PNG format or Full Rect Mesh Type
Actual result: Rendered Sprite in the Game Tab does not represent the Sprite

Reproducible with: 2017.4.6f1, 2018.2.0f2, 2018.3.0a4
Not reproducible with: 2017.1.4p2, 2017.2.3p2, 2018.1.7f1

Comments (1)

  1. Raseru

    Jul 18, 2018 17:34

    I believe this might be related to spriteatlas not packing images correctly. Here is an example https://i.imgur.com/L8SIDfR.png I only show the text image in the scene, but the not used image is overlapping the other image and showing up.

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