Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2017.3.1p4
Issue ID
1058590
Regression
No
[IL2CPP] Using System.Net.Sockets.Socket.IOControl and IL2CPP crashes the application
To reproduce:
1. Download attached project "502279.zip" and open in Unity
2. Open "test" Scene
3. Change Scripting Backend to IL2CPP
4. Build and Run
5. Run application
Expected result: Everything works fine
Actual results: Application crashes
Notes:
- Logcats are shared in the Comments section
- The stack trace is shared in the Comments section
- This issue is reproducible on Android and iOS devices
- This issue is reproducible in Windows and OSX Standalones
- This issue is not reproducible in Editor
- This issue is not reproducible on .NET 3.5 IL2CPP / Mono and .NET 4.6 Mono
- On Unity 2018.3.0a4, it crashes with a black screen
Devices:
- Samsung Galaxy S6 (SM-G920F), OS: 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760 - Reproduced
- Sony Xperia Z2 (D6503), OS: 6.0.1, CPU: Snapdragon 801 MSM8974PRO-AB, GPU: Adreno (TM) 330 - Reproduced
- Google Pixel (Pixel), OS: 8.1.0, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530 -Reproduced
- iPhone 6S Plus, iOS: 10.3.2 - Reproduced
Reproduced on Unity 2017.1.4p2, 2017.2.3p2, 2017.3.2f1, 2017.4.7f1, 2018.1.8f1, 2018.2.0f2 and 2018.3.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning
Add comment