Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b2
Issue ID
1030162
Regression
No
Video player video disappears when Render mode is set to Camera Near Plane on Deferred camera
Steps to reproduce:
1. Open attached project "Testing Vs Checking.zip" or create new project
2. Have a video player Render mode set to Camera Near plane
3. Set Main Camera as the camera to render to
4. Set Main camera Render path to Deferred
5. Enter play mode
6. Video does not play
Expected: Video gets overlaid on the near plane of the camera
Actual: Video disappears
Reproduced on: 2017.2.2p4, 2017.3.2f1, 2017.4.1f1, 2018.1.0f1, 2018.2.0b2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
codespark-james
Jan 24, 2019 01:03
We are seeing this on 2018.3.1f1.