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VideoPlayer does not play Video if url is set via script on WebGL
VideoPlayer on WebGL does not play Video if url is set via script. To reproduce: 1. Build and run attached project for on WebGL p... Read more
Polyworld component errors when creating poly terrain with daydream
To reproduce: 1. Import PolyWorld: Woodland Low Poly Toolkit package (https://www.assetstore.unity3d.com/en/#!/content/18572) 2. Op... Read more
Particle system subemitter does not always seem to spawn particles
To reproduce: 1. Open attached project. 2. Open scene: scene with six meteors 3. Press play 4. Observe how particles crashes into t... Read more
Particle System Crashes on InitialModule::Start when particle subemitter...
To reproduce: 1. Open attached project: "FallingMeteorCrash.zip" 2. Open scene: "BUG SCENE" 3. Press play. Crash! if not, repeat s... Read more
Enum not handled on editor Dock Area OnGUI when selecting game objects i...
To reproduce: 1. Open attached project. 2. Open scene: ENUM BUG REPRO 3. In hierarchy, expand go: Fire meteor P expand me. 4. Selec... Read more
Editor crashes on Animator.GetBehaviours
Steps to reproduce: 1. Download 873144_repro.zip and open "new" scene 2. Press play 3. Editor crashes Results: Editor crashes when... Read more
Crash in AudioMixer::CheckConsistency () when loading scene
To reproduce: 1. Open the attached project; 2. Load "DrinkMe" scene. Expected result: editor doesn't crash when loading "DrinkMe" ... Read more
[MetalEditor] GameView rendering broken and "GL.End requires material.Se...
DephtOfField effect (or other SM5.0 style shaders) break rendering in Metal Editor. Technically it's not a regression (since Metal ... Read more
[Linux] Build crashes when cURL is attempting to reconnect on 64 bit builds
Steps to reproduce: 1) Open the attached project. 2) Build for Linux. 3) Run the build. The build crashes after a couple seconds as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow