Search Issue Tracker
Fixed in 2018.2.X
Votes
1
Found in
2018.2.0a9
2018.2.0b2
Issue ID
1029877
Regression
Yes
[XR] Nothing is rendered by ARCamera on Samsung Mobiles when build created with Vuforia AR.
Nothing is rendered by ARCamera on Samsung Mobiles when build created with Vuforia AR.
Steps to Repro:
1. Create a new project.
2. Import Vuforia Core Samples from the Asset Store and enable Vuforia in the Player Settings.
3. Deploy to a device with all scenes from SamplesScenes folder in "Scenes in Build" under Build Settings.
4. Run all scene and observe camera doesn't enable
Expected Result:
Device camera should enable for scanning
Actual result:
Device camera doesn't enable
Environment:
Occurring on Windows 10, Mac 10.13.
Occurring with:
2018.2.0b8, 2018.2.0b2, 2018.2.0b1, 2018.2.0a9
Working fine on:
2018.1.0f1, 2018.1.0b13
Note:
1. Camera not enabling on Samsung devices
1. Samsung Galaxy S8
OS: Android 8.0 (Oreo)
GPU: Mali-G71 MP20
CPU: Octa-core (4x2.3 GHz Mongoose M2 & 4x1.7 GHz Cortex-A53)
2. Samsung Galaxy S8+
OS: Android 8.0 (Oreo)
GPU: Mali-G71 MP20
CPU: Octa-core (4x2.3 GHz Mongoose M2 & 4x1.7 GHz Cortex-A53)
3. Samsung Galaxy S7 Edge
OS: Android 7.0 (Nougat)
GPU: Adreno 530
CPU: Quad-core (2x2.15 GHz Kryo & 2x1.6 GHz Kryo)
4.Samsung Galaxy S6 Edge.
OS: Android 7.0 (Nougat)
GPU: Mali-T760MP8
CPU: Octa-core (4x2.1 GHz Cortex-A57 & 4x1.5 GHz Cortex-A53)
2. Working fine on other devices
1. Google Pixel 2
OS: Android 8.0
GPU: Adreno 540
CPU: Octa-core (4x2.35 GHz Kryo & 4x1.9 GHz Kryo)
2. HTC Nexus 9
OS: Android 8.0
GPU: Kepler DX1
CPU: Dual-core 2.3 GHz Denver
3. OnePlus 3T
OS: Android 8.0 (Oreo)
GPU: Adreno 530
CPU: Quad-core (2x2.35 GHz Kryo & 2x1.6 GHz Kryo)
4. Redmi 4
OS: Android 6.0.1 (Marshmallow),
GPU: Adreno 505
CPU: Octa-core 1.4 GHz Cortex-A53
5. Oppo A57
OS: Android 6.0 (Marshmallow)
GPU: Adreno 505
CPU: Octa-core 1.4 GHz Cortex-A53
6. Iphone 7-Plus (for Open GLES 2 & Open GLES 3 Graphic API)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment