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Fixed in Unity 2018.2

Votes

0

Found in

2017.4.1f1

Issue ID

1030200

Regression

No

Audio is not properly occluded when using Steam Audio

Audio

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 3Workaround is possible

Steps to reproduce:
1. Download and open the attached project
2. Enter playmode
3. Move Camera back and fourth between the rooms with audio sources and a wall

Expected result: sound is completely gone once moved out of the sound room
Actual result: sometimes audio startup is still heard when moving out of range

Reproduced on 2017.1.3p3 2017.2.2p4, 2017.4.1f1, 2018.1.0f1, 2018.2.0b2

Notes: should have been fixed by 991034, seems like the issue still remains

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