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0
votes
Fixed

Unity crashes on "UnsafeUtility_CUSTOM_CopyObjectAddressToPtr" when usin...

Scripting

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Sep 04, 2018

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Version/s: 2018.2.4f1

Repro steps: 1. Open user attached project 2. Open scene "SampleScene" 3. Enter Play Mode 4. Press the button at the top left corner... Read more

0
votes
By Design

VR LWRP is set to linear color space, which is not supported on all andr...

XR SDK

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Sep 07, 2018

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Version/s:

Steps to reproduce: - Create a new project in 2018.3.0b1 with the VR LWRP template Expected: Settings->Player->Other Settings->Rend... Read more

0
votes
Fixed

[Terrain] Brush GUI is not being drawn for built-in Stamp Terrain Tool

Terrain

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Sep 08, 2018

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Version/s: 2018.3

GUI for the built-in Terrain Stamp tool isn't drawn at all. You have to then go to another Tool and change the brush, brush size, et... Read more

0
votes
Fixed

[Terrain] Quantization of brush preview

Terrain

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Sep 08, 2018

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Version/s: 2018.3

The brush preview and mesh preview are quantized and end up not matching the actual modification to the heightmap Read more

0
votes
Fixed

[Terrain] Small brush sizes cause the brush preview texture to tile

Terrain

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Sep 08, 2018

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Version/s: 2018.3

Small brush sizes cause the brush preview to tile. Brush preview should not be tiling Read more

1
votes
Fixed

[LWRP/VRLW] On Android and iOS, UI images transparency doesn't work

Graphics - General

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Sep 07, 2018

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Version/s: 2018.2.0a1

How to reproduce: - Open the attached project - Switch to Android or iOS build platform - "Build and Run" to a device Expected: The... Read more

0
votes
Fixed

[Terrain] Clamping/stretching of painted texture causes application to n...

Terrain

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Sep 08, 2018

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Version/s: 2018.3

Something is causing the alpha texture application to be clamped (to 0?) and stretches the actual application a bit. Noticeable with... Read more

0
votes
Fixed

Test Runner hangs when Exception is thrown in UnitySetUp

Unity Test Runner

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Sep 02, 2018

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Version/s: 2018.2.6f1

How to reproduce: 1. Open the attached "Test1077216.zip" project 2. Go to the Test Runner and Run All 3. Notice that the Test Runner... Read more

6
votes
Fixed

[WebGL] RectMask2D does not mask

WebGL

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Mar 15, 2018

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Version/s:

Reproduction Steps: 1. Open the attached project. 2. Open the SampleScene. 3. File->Build Settings->WebGL->Build and Run What's Exp... Read more

0
votes
Fixed

SceneView renders legacy skybox when custom RP is active

Graphics - General

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Aug 30, 2018

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Version/s:

SceneView still renders legacy skybox when custom RP is active. Tested with HDRP, but I'd assume this is the case for any SRP. This ... Read more

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