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Text of the Tile Palette window is overlayed when brush editor's separat...
How to reproduce: 1. Create a new project 2. Install 2D Tilemap Editor package 3. Open Tile Palette window 4. Pull up the separator ... Read more
[HDRP] [Vulkan] Crash on vk::DataBuffer::CreateResource on opening Shade...
Editor crashes on importing Shader Graph Sample for HDRP from Package Manager and loading Sample Scene with Graphics API set to Vulk... Read more
[Shuriken]Unable to select any option in Simulate Layers Dropdown in Par...
In Particle Effects window Simulate layer Dropdown options are not getting selected. Steps to repro: 1. Create a new project. 2. H... Read more
InvalidCastException when selecting 'Generate Shader Includes' with the ...
How to reproduce: 1. Create a new HDRP project 2. Import the Hybrid Renderer package 3. Select Edit > Render Pipeline > Generate Sha... Read more
It is not possible to edit a second Edge Collider 2D when two Edge Colli...
How to reproduce: 1. Open the attached 'project-1224661.zip' 2. In the Hierarchy window select 'New Sprite' object 3. In the Inspect... Read more
[XR][URP] Multipass not rendering right eye
Multipass has recently regressed and stopped rendering in the right eye recently for URP (seemingly any version). Thomas suspects t... Read more
[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...
Parallax occlusion node does not work in subgraphs See video Read more
.preset file's properties' value changes are not reflected when the valu...
How to reproduce: 1. Open the attached 'project-1223623.zip' project 2. In the Project Folder open 'Assets' > 'TemplatePresets' > 'T... Read more
Running Unity with terminal and using -logFile does not provide stdout log
Reproduction steps: 1. Open terminal 2. Run Unity from the terminal (example path/to/Unity -quit -batchmode -logFile) Expected resu... Read more
IPostprocessBuildWithReport.OnPostprocessBuild function is not called wh...
How to reproduce: 1. Open the attached project 2. In the Project Window, open the "NewBehaviourScript" located in the Assets folder ... Read more
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