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Indescriptive warning in the Console window when a Type parameter passes...
Reproduction steps:1. Open the user's attached project "AnimancerTimelineProblem.zip"2. In the Project window open Assets/Scenes/Sam... Read more
[UIR] EnumField becomes invisible when the ScrollView contains a large n...
How to reproduce:1. Open the attached '1296815.zip' project2. In the top menu bar select Custom > First Test3. Scroll down to the... Read more
Added Components to the Instance of a Prefab cannot be reordered when dr...
How to reproduce:1. Open the attached "1297737_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Prefab" ... Read more
[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...
How to reproduce:1. Open the user's attached "HelloWorldWebGL.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build S... Read more
Global Shader keyword limit is reached when Fallback Shader adds local k...
How to reproduce:1. Open the user's attached "ShaderLocalKeywordBuild.zip" project2. Open the "SampleScene" Scene3. Go to File ->... Read more
[Shader Graph] Graph Inspector sticks to mouse after using dropdown
Steps to repro:1) change a drop-down on the shadergraph graph inspector2) observer that it sticks to the mouse (see attached gif) Read more
[Linux] [Simulator] Extra space appear in System Language Dropdown list ...
Alignment missing in System Language Dropdown in Application Settings under Control Panel, List started form middle, Refer attached ... Read more
[XR SDK] [URP] Temporary render texture does not bind to shader when set...
Reproduction steps:1. Open the attached project ("Single Pass Instanced Temporary RT binding.zip")2. Open SampleScene scene3. Make s... Read more
"Importer(TextScriptImporter) generated inconsistent result" on importin...
"Importer(TextScriptImporter) generated inconsistent result" warning appears when importing new text file with the same timestamp, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask