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[Shader] Shadergraph errors do not clear from asset
Steps to reproduce: 1. download project and open scene 2. open "broken.shadergraph" 3. select custom function node and remove "//" (... Read more
[HDRP] Making a prefab with Custom Pass Volume crashes Unity
Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volu... Read more
[URP] Terrain with "Draw Instanced" does not render when built with 'bat...
Steps to reproduce: 1. Build the project with the following command line: Unity.exe -projectPath <projectpath> -batchmode -buildTar... Read more
OnVideoCaptureResourceCreatedCallback does not get called when passing i...
How to reproduce: 1. Connect the webcam to a computer 2. Open the "SampleScene" in the attached "case_1192027_repro" project 3. Ente... Read more
Services IAP tab Import feature points at broken unpackaged IAP/UDP assets
Services IAP tab Import feature points at broken unpackaged IAP/UDP assets Current result: After enabling IAP in a project from ihe... Read more
[URP] The anti-alias quality settings value is changing without user int...
To reproduce (there is a video attached if needed - LWRP_issue_with_Quality_Settings.avi): 1) Open the attached project and SampleSc... Read more
[iOS] Launch Images have been deprecated in Xcode
How to reproduce: 1. Build any project for iOS 2. Build the generated project in Xcode 3. Check the warnings in Xcode Actual result... Read more
[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...
How to reproduce: 1. Create new HDRP project 2. Select Window -> Analysis -> Frame Debugger 3. Click Enable button in Frame Debug w... Read more
Shader is rendered incorrectly when loaded from an Asset Bundle made in ...
Steps to reproduce: 1. Open User-supplied project 2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector... Read more
[IMGUI] Inspector UI is misaligned in Start Color property of Particle S...
The entire UI is indented when viewing a particle system preset, vs. the left-alignment that is used by default for prefabs/instance... Read more
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