Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b5
Issue ID
994531
Regression
No
Compiling a script with RequireComponent does not add that component to the object
How to reproduce:
1. Open any (new) project
2. Create a new script and attach it to any GameObject
3. Add [RequireComponent(typeof(NavMeshAgent))] before the class declaration
4. Save and switch back to Unity to recompile
- Note that the component does not appear
- Adding this script to any other gameobject (or removing and reattaching it) causes it to properly add the required components
- Reproduced with 2018.1.0b5 (a48da4f646ae), 5.6.4p1 (e67c4b7007d5)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment