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Fixed in Unity 2018.2

Votes

0

Found in

2018.1.0b6

Issue ID

1002035

Regression

Yes

UGUI.Rendering.UpdateBatches takes a very long time to complete when canvases are moving

UI

-

-

Priority: 4Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

Reproduction steps:
1) Download and open user's attached project
2) Open unity profiler
-- Any further step can be reproduced on most of the platforms, even inside the editor
-- However, most reliable repro can be observed on Android or iOS
3) Build "SampleScene.unity" scene and run it on an Android device
4) Attach profiler to the device
5) Press on "Page Up" or "Page Down" buttons
-- Notice that when canvases are moving profiler is showing performance spikes in UGUI.Rendering.UpdateBatches

Reproduced with:
2017.1.0b1, 2017.1.3p1, 2017.2.1p4, 2017.3.1p1, 2018.1.0b8, 2018.2.0a1

Unable to reproduce:
5.6.5p2

Reproduced with:
MacOS and Windows Editor
MacOS and Windows Standalone Player

Android:
Google Pixel 2, Android 8.1
Samsung Galaxy S5 Neo, Android 6.0.1
Samsung Galaxy S4 LTE, Android 5.0.1

iOS:
iPhone 7+ iOS 11.2.5

Comments (1)

  1. Bc98d56f48cb36235715d06a9143a976?d=mm

    ogilberry

    Aug 24, 2018 00:23

    I am still having this issue in Unity 2018.2.2f1

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