Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b7
Issue ID
1001668
Regression
No
Editor Crash on changing speaker when audio track is playing in timeline
Editor Crash on changing speaker when audio track is playing in timeline
Steps to Reproduce
1. Create a project.
2. Get some audio clips from old projects or use new.
3. Create Cube.
4. Open timeline window and select cube and click on create and save the file.
5. Add audio track and assign the sound
6. Hit the play button and change the speaker to internal to external.
License Type: Pro & Free
Occurring with: 2018.1.0b7, 2018.1.0b6, 2018.1.0b5, 2018.1.0b4, 2018.1.0b3, 2018.1.0b2, 2018.1.0b1, 2018.1.0a1, 2017.3.0f3, 2017.2.0f3, 2017.1.0f3
Reproducible on: Mac mini only (OSX Version 10.12 and 10.13).
Note:- This is not occurring on Mac book Pro(Retina).
Log result :
Default audio device was changed, but the audio system failed to initialize it. Attempting to reset the sound system.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Add comment